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Micro Forte celebrates 22 years

Submitted by Anonymous (not verified) on Tue, 18/12/07 - 4:22 PM Permalink

  • 1. Anonymous Tue, 18 Dec 2007 09:05:58 EST

    "one of Australiaâ€'s most recognised game developers"

    most people say " who?" when you mention MF. they aren't very recognised...

    when did they last release a game?

  • 1. Anonymous Tue, 18 Dec 2007 14:41:37 EST

    when did you last release a game?

  • 1. Anonymous Tue, 18 Dec 2007 15:06:54 EST

    not very long ago :P

  • 2. Simon Lissaman Tue, 18 Dec 2007 11:13:56 EST

    Hot Wheels Bash Arena in 2002.

  • 3. Farbs Tue, 18 Dec 2007 13:58:33 EST

    That was a question in a recent quiz night. It won me an Irrational Games keychain :)

  • 1. rezn0r Tue, 18 Dec 2007 18:34:02 EST

    The one with the bottle opener AND the torch?

    Aaaaaaw yeah!

    *pats keys*


  • 2. Simon Lissaman Wed, 19 Dec 2007 08:35:40 EST

    Seems incestuous somehow =0)

  • 4. kazi Tue, 18 Dec 2007 14:40:40 EST

    Happy birthday MF

  • 5. Anonymous Tue, 18 Dec 2007 17:37:14 EST


  • 6. Anonymous Tue, 18 Dec 2007 18:30:55 EST

    22 years since they registered their business name perhaps...but they haven't been running continuously for the last 22 years.

  • 7. Dele Tue, 18 Dec 2007 21:47:32 EST

    When i was studying in Canberra, there was like, 3 people working at the canberra studio

  • 8. Simon Lissaman Wed, 19 Dec 2007 08:50:42 EST

    They may have grown a little since then.

  • 9. Anonymous Wed, 19 Dec 2007 11:23:27 EST

    Micro Forté... Hmmm... Yeah, I think I worked for them once. I seem to recall getting layed off along with just about every one else in the Sydney studio. Ah yes, it's all coming back to me now. Great company. Glad to see they're still alive and making games.

    They are making games, aren't they? What's that? Last released game was when?


  • 10. Anonymous Wed, 19 Dec 2007 13:55:10 EST

    come back when it's 22 years of game production, not sitting idle.

  • 1. Anonymous Wed, 19 Dec 2007 16:08:41 EST

    can't anyone ever just be happy and say nice things sometime?

    people always just fling mud or be negative all the time.

    ever heard " If you've got nothing nice to say, don't say anything at all?"

  • 1. Anonymous Wed, 19 Dec 2007 17:04:46 EST

    If you're good at making games you don't have time to post negative comments. If you're bad at making games, or can't get a job, or got fired. Guess what .... Lots of spare time to make stupid posts

  • 1. Anonymous Wed, 19 Dec 2007 18:28:25 EST

    MMmm.... I'm good at making games. I'm happily employed. Haven't been fired from a game company for many years.

    But I make time to post snarky comments about Micro Forte. Something about being laid off after working a full year on a project just rubs me the wrong way I guess.

  • 11. Tom Wed, 19 Dec 2007 16:43:11 EST

    22 years and still no wikipedia entry. Someone get to it!

  • 1. Anonymous Thu, 20 Dec 2007 18:52:19 EST

    that's because they are insignificant.

  • 1. Anonymous Fri, 21 Dec 2007 10:02:44 EST

    Lol, angry little person aren't we

  • 1. Anonymous Thu, 3 Jan 2008 15:14:20 EST

    Isn't everyone here?

I missed this fairly recent press release from Micro Forte who are celebrating a whopping 22 years in the games industry. That's a pretty incredible achievement and very worthy of much applause.

Congratulations Micro Forte, here's to another 22! o_O

Press Release
(Canberra, AUSTRALIA): - Micro Forté has celebrated 22 years in the games development industry, making them the oldest surviving Australian games studio. As one of Australia’s most recognised game developers, Micro Forté attributes their success to adaptability, innovation and gaining support from key individuals and government bodies that have recognised the potential of their ambitions and offered ongoing support.

“We have received enormous support from our staff, the business community and various levels of Government” observed Stephen Harris, Chief Financial Officer “The support given to us particularly by AusIndustry has been outstanding. As a company negotiating the various legalities and potential traps of exporting a product, we could not have achieved the success we have without their continued support”.

From their first title, developed on a Commodore 64 in their Sydney flat, to their more recent work on massively multiplayer online games (MMOG) in their Canberra and Sydney Studios, Micro Forté has proven itself as a company with longevity, passion and a focus on innovative and unique concepts.

CEO, and co-founder John De Margheriti said “We are not the biggest Australian studio, and we haven’t developed the biggest game titles either, our success lies in the innovative and ground breaking products that we choose to work on. Despite the significant challenges throughout the life of the business, we have continued to be innovative, adapting the business and exploring new ideas. We are true survivors in a lucrative, though challenging industry and it is worth celebrating!”

Micro Forté’s fearless exploration into the future of gaming led them to develop and conceptualise BigWorld Technology™, a leading MMOG middleware solution on a global scale. The innovative technology is now a company in its own right [BigWorld Pty Ltd] and Micro Forté have focused their attention on developing client MMOG titles using BigWorld Technology™.