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Icons: Research & Development

  • Testing a Microsoft Surface for digital art along with Krita. The latter is proving to be a very capable drawing/painting program. In some aspects equal to - if not better than - Photoshop! MS Surface is good but not as good as a wacom tablet.…

  • I quick illustration depicting a true story (or so I am told) of a tank crew rescuing an australia soldier in the Vietnam war. Rough sketchy styling but required some research and accuracy as vetaran's seeing it would be critical. Painted in…

  • A recent game interface job I completed for an Adelaide based iphone/mobile developer. Final graphics included animation on the handkerchief as the rope moves and animated icons on the menu screen. Graphics are all based on photos then heavily…

  • It's not really directly game related but I thought I'd post it anyway (Let's pretend it's a character study). This is where my recent illustration energies had been going rather than into concept art related topics. Created for a charity Auction…

  • Revisiting the first fleet of ships for Tsumea Team C project. One new design with the other 3 polished/modified small to moderate amounts. Whilst the details are still loose I'm satisfied with the overall designs. fingers crossed the rest of the…

  • More thumbnails for Team C game. These are my first round of ships for the opposing team. More angular and blocky in form with a relatively raw/industrial finish compaired to the other set.

  • More thumbnails. These ones are variations working a single design idea.

  • update of potential artillery/ planet attack ship.

  • A small update on concept art for Team C project.

  • Some initial sketches whilst I warm up for the task of producing some concepts for tsumea's team C project.

Submitted by Johnn on

I've been developing icons at work recently and doing a little R&D in my own time too - thought I might post a little of the personal progress, it's a fair change from the type of stuff I usually post. The icons are created in illustrator. I expect final icons will be cleaned up in Photoshop before being called finished.

Apr4th--
Some progress with the icons, I am still modifying the process and have already planned trying some new variations.

June21--
A few more addition to the collection

June22--

Submitted by Johnn on Fri, 04/04/08 - 9:02 PMPermalink

once I've finished tinkering with the process I might make a tutorial if popular demand and spare time are available.

Submitted by Johnn on Sat, 21/06/08 - 10:35 PMPermalink

I decided to upload a few more samples (see initial post). These are very close in look to what I am producing for a mobile interface I'm currently working on.

Submitted by LaughingStock on Sun, 22/06/08 - 11:33 AMPermalink

The yellow, diamond thing. No idea what it is or what it represents - needs to provide immediate visual feedback about what it might do, ie more descriptive of its function.

I would also play around with the angles, so you are seeing the icons more straight on. Try an angle of about %5 and post those for comparison?

Submitted by Johnn on Sun, 22/06/08 - 2:48 PMPermalink

Thanks for the comments LaughingStock. Everything i have posted in this thread is experimental rather than actual icons (or WIPs). The yellow diamond thingy is not of anything, just an experiment in style and procedure. Hope that clarifies things.

The latest additions of emoticons really are very close to the icons I am producing at work (I exaggerated a little with the last post saying they were 'very close' to the actual items). They are also about the size the icons with this treatment will appear in the application.

Posted by Johnn on

I've been developing icons at work recently and doing a little R&D in my own time too - thought I might post a little of the personal progress, it's a fair change from the type of stuff I usually post. The icons are created in illustrator. I expect final icons will be cleaned up in Photoshop before being called finished.

Apr4th--
Some progress with the icons, I am still modifying the process and have already planned trying some new variations.

June21--
A few more addition to the collection

June22--


Submitted by Johnn on Fri, 04/04/08 - 9:02 PMPermalink

once I've finished tinkering with the process I might make a tutorial if popular demand and spare time are available.

Submitted by Johnn on Sat, 21/06/08 - 10:35 PMPermalink

I decided to upload a few more samples (see initial post). These are very close in look to what I am producing for a mobile interface I'm currently working on.

Submitted by LaughingStock on Sun, 22/06/08 - 11:33 AMPermalink

The yellow, diamond thing. No idea what it is or what it represents - needs to provide immediate visual feedback about what it might do, ie more descriptive of its function.

I would also play around with the angles, so you are seeing the icons more straight on. Try an angle of about %5 and post those for comparison?

Submitted by Johnn on Sun, 22/06/08 - 2:48 PMPermalink

Thanks for the comments LaughingStock. Everything i have posted in this thread is experimental rather than actual icons (or WIPs). The yellow diamond thingy is not of anything, just an experiment in style and procedure. Hope that clarifies things.

The latest additions of emoticons really are very close to the icons I am producing at work (I exaggerated a little with the last post saying they were 'very close' to the actual items). They are also about the size the icons with this treatment will appear in the application.