I know these forums are home to many aspiring game programmers/artists. As I speak, some of them are already at work at homebrew projects, stripping apart open source engines and mining voluntary talent from across the world. My question is: exactly how big is the independent games movement in Australia? Are there a lot of bedroom coders out there, anonymously plugging away at the Next Big Thing? Is it a subculture, bubbling beneath the mainstream or the past-time of a dedicated few?
This is the reason I ask: I am a journalist-in-training testing the possibility of a print magazine (quarterly or otherwise) that reports on the indie scene in Australia. Interviews, studio profiles, works in progress, thoughts for the future, etc. Currently, videogame magazines seem to channel the mainstream with no focus on smaller studios. If, in fact, an indie movement exists, I feel that journalistic coverage is appropriate in order to document the successes, failures and innovation it produces. Games are reaching a mid-life crisis: less companies, more money, higher stakes. Effectively, more sequels, more derivation and less innovation. Less creativity. I believe independent development can bring back these things. Journalistic coverage of the homebrew scene may encourage it to grow further.