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Masters in Emerging Media and Interactive

Submitted by yeap on

Australian Film, Television and Radio School now offer a graduate diploma and masters in Interactive Media and Emerging Design - homepage is at http://www.interactive.edu.au . There was also a SMH article on it at http://www.smh.com.au/articles/2005/07/25/1122143759217.html . Does anyone know anything about it? After finishing university, do you think it would be worth spending 2 years completing such a course, or is it better to just jump right into the workforce?

The site says:

"It's a broad brief, but it?s a huge field. We run the program in Interactive Media with a very simple goal: to skill students up. Once that?s done, we let them run wild. Students are expected to do groundbreaking work at AFTRS."

In the Graduate Diploma year, students learn an incredible breadth of interactive techniques, tightly integrated with a real-world production environment. In the MA program, the very best of these students will spend a year translating those skills into innovative new works in games, toys, mobile apps, interactive television, interfaces and interactivity."

It seems the second year is pretty focused on finishing a group project, which could be a game. How do you think this kind of program would compare with other courses specifically aimed at game development?

Thanks,
Yeap.

Submitted by yeap on Thu, 15/06/06 - 6:43 AM Permalink

Anyone... anyone?

Posted by yeap on

Australian Film, Television and Radio School now offer a graduate diploma and masters in Interactive Media and Emerging Design - homepage is at http://www.interactive.edu.au . There was also a SMH article on it at http://www.smh.com.au/articles/2005/07/25/1122143759217.html . Does anyone know anything about it? After finishing university, do you think it would be worth spending 2 years completing such a course, or is it better to just jump right into the workforce?

The site says:

"It's a broad brief, but it?s a huge field. We run the program in Interactive Media with a very simple goal: to skill students up. Once that?s done, we let them run wild. Students are expected to do groundbreaking work at AFTRS."

In the Graduate Diploma year, students learn an incredible breadth of interactive techniques, tightly integrated with a real-world production environment. In the MA program, the very best of these students will spend a year translating those skills into innovative new works in games, toys, mobile apps, interactive television, interfaces and interactivity."

It seems the second year is pretty focused on finishing a group project, which could be a game. How do you think this kind of program would compare with other courses specifically aimed at game development?

Thanks,
Yeap.


Submitted by yeap on Thu, 15/06/06 - 6:43 AM Permalink

Anyone... anyone?