Just thought I'd write a small blob about my thoughts:
Firstly id like to point out how jealous i was seeing the quality of work produced, was of a much higher quality than when i attended - the facilities seemed to have been upped and the general atmosphere seemed alot more lively and focused on the students showing off there talents.
Well done to the respective people... you know exactly who you are [:)]
Secondly Id like to say - 3 hours seemed like a long time - but I think I only managed to get around to talking to a handful of people / groups about their work and would have liked to get around to talk to more.
Well done to the Scooterama crew - nice polished and complete product with which you could probably seek funding to blow into a full blown console game up there with mario kart etc.
Also to the crew that had the RPG going up on the projector screen, i almost shed a tear when you mentioned Sensaint and using it as a base to set your self a goal to polished it up a whole lot more [:D] Great job!
Scott, you had a nice wine grin happening, slightly rosey cheeks and all - good to catch up with you again.
Adam, stop writing text messages on your phone when people are trying to have a conversation with you, ya bum [:P]
Denzel, Jeremy & Ben, and Meagan - By far the most outstanding in terms of game art that I came across in the night you guys are headed for big things [:D]
Wish they had awards when I was at qantm [:(]