This is an extension of some things that were discussed in the "Whats it pay" thread, but since it was getting off-topic I thought I'd start a new thread.
The following is an interview with Alex Seropian, one of the original Bungie guys, who has started a new company with a different development/business model.
"Wideload employs only ten core staff, who focus on prototyping new ideas, and then after this stage, development work is farmed out to independent contractors rather than to a large internal team"
Now I personally see this as a parallel to the direction the film industry took 50 or so years ago. In the early days the studios kept a full staff of talent to make movies, paying them wages - but after a while things drifted towards todays model of hiring people for specific movies (or a contract for 3, or things like that)
Yet at the same time there are movie studios like Pixar who do it all in-house (apart from the 'talent') (maybe thats because they are also a software house?)
I'm undecided whether it's good or bad. I'd hate to work on contracted jobs myself, but I can see the attraction for this guy and his startup business.
What do others think - is this the way of the future or a step backwards, or just 'different' ?