Just after people's opinions on which is the better package for displacement/normal map generation?
I'd like to purchase one of these products, but I've heard mixed reviews. I've played briefly with a friend's copy of ZBrush and I found its interface confusing - until I figured out the relationship between the 2.5d canvas and working on a brush.
But ZBrush seems to be the industry standard, yes?
Alternatively I've been told that Mudbox has a more functional interface, and a more familiar work process, but lacks some of the capabilities of ZBrush - and moreso, it's not really used widely in this industry.
Anyway, any opinions you could share with me about these packages would be greatly appreciated!