Journal Category 3D Artist designerontherun from I wanted to learn how to make a realistic portrait from an initial Zbrush sculpt to a textured and rendered result, so here's my first attempt at something photorealistic. Software used: Maya (arnold + xgen), Zbrush, Mari, Photoshop. Find out more https://www.artstation.com/designerontherun favourited by Latest works by designerontherun Log in to post comments