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True Axis and their three+ year iOS port of Space Tripper

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Three and a half years seems like an unusually long time to port a game to the mobile platform, but that's apparently how long it took Melbourne games developers, True Axis. Toucharcade.com has been following the progress of bringing PomPom Games' indie PC horizontal shooter, Space Tripper, to the iOS platform (iPhone, iPod, and iPad). Originally slated for release in early 2009, the title has had a long slog in development with numerous issues encountered by the then two member team at True Axis.

Listed amongst the many reasons delaying Space Tripper are the various iOS updates and bugs which broke the game, the success of their Jet Car Stunts title, and the resignation of one half of the team. The success of Jet Car Stunts meant additional work on updates as well as laying groundwork for a sequel, all of which had to be done in parallel with Space Tripper...

(Toucharcade) They were striving for perfection with the performance of the game on iOS hardware, and every time they seemed to be getting the game behaving exactly how they wanted a new iOS update would come along and totally throw a wrench in the build, setting their progress back several steps and delaying the game even further.

It looks like Space Tripper has reached its final stretch of development, and the long awaited title is currently in the process of being approved for the App Store by Apple. True Axis have released teaser footage of the game in action and it looks highly impressive. Arcade shooter fans should expect to get their hands on it for their iOS devices very soon, knowing that this title has had a rather extraordinary journey to get there.