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Four lenses for designing morally engaging games: Lessons from moral psychology

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What makes morally challenging games engaging?
What skills are involved in making moral choices in games? And what exactly is the point of "moral meters"?
In this talk, We will present the findings of a 10-year multi-disciplinary research project investigating moral decision-making in videogames and the lessons they can provide for designing morally engaging gameplay.

Presented by: Dr Malcolm Ryan, Paul Formosa & Dr Dan Staines

Dr Malcolm Ryan
Paul Formosa
Dr Dan Staines