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Defiant Development

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Discovery, exploration and player driven world building. These elements, along with a good pinch of experimentation, guide our expert team to craft fresh takes on the hero’s journey. Our new Senior Designer will work together with the design team to develop and create content for BRAND NEW IP that brings our game world to life. If this sounds exciting, we want to hear from you!

Key Accountabilities
Create clear and concise, visually oriented design materials that explain mechanics, systems and features.
Drive feature teams by creating user stories and goals for them to meet, and guiding them to completion.
Develop and communicate level/world designs through visually-oriented designs and verbal presentations.
Work with the Art Team to evolve the games spaces to meet each disciplines’ goals and deadlines.
Implement gameplay and game structure, and work with the Programming Team to deliver content that meet each disciplines’ goals and deadlines.
Help assess the progress, quality and user friendliness of the project via methods such as usability testing, focus tests and in-house play tests.
Create proposals on how to change or evolve all aspects of the game to maximize potential and eliminate issues.
Other duties and responsibilities may be assigned.

Requirements:
Excellent communication, leadership, and teamwork skills
Minimum 3-5 years industry experience as a designer

Desirables:
Tertiary qualifications in a discipline relevant to the position.
Shipped one title for a major platform.
Intermediate experience with level editing tools (Unity 3D) and scripting

Company About
Defiant is an award winning studio committed to finding homes for the best talent to make world class games. Recent projects include PC and console releases of the Hand of Fate series, Hand of Fate: Ordeals board game, mobile titles and more.

Apply via form linked below.
Applications close June 30, 2019.

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Discovery, exploration and player driven world building. These elements, along with a good pinch of experimentation, guide our expert team to craft fresh takes on the hero’s journey. We want to find a Senior Animator who can breathe life to this journey by being the voice of animation for our new open world genre defying IP! In collaboration with the art, design and engineering teams, your expertise will help define animation style, refine the animation pipeline, assist with shaping the combat system and create compelling gameplay animations for characters that inhabit a fantasy world. If this sounds exciting, we want to hear from you!

Key Accountabilities
Collaborate with art, design and engineering teams to help define animation style for the project
Develop and maintain an animation pipeline that is up to date and suited to project needs
Champion and be the voice of animation in art discussions and reviews
Work with art director, art lead and production to ensure timely completion of gameplay animation related tasks at desired quality bar

Requirements:
Excellent communication, leadership, and teamwork skills
Minimum 5 years industry experience as an animator
Exceptional knowledge and skill in 3D animation: timing, dynamics & body mechanics
Have creature and combat animation experience
Experience in Max or Maya
A passion for breathing life into extraordinary and remarkable characters

Ideally, you:
Have shipped PC or console titles as an in-game senior animator
Facial animation experience
Have experience with combat system development
Have motion capture experience
Have scripting experience
Experience in custom rigging and skinning
Value opportunities to branch out of your comfort zone in attempt to create innovative experiences
Thrive in an agile and iterative environment
Are familiar with Defiant branded titles

We are open to assisting the right application to work with us in Brisbane, Australia

Company About
Defiant is an award winning studio committed to finding homes for the best talent to make world class games. Recent projects include PC and console releases of the Hand of Fate series, Hand of Fate: Ordeals board game, mobile titles and more.

About Brisbane
Brisbane is one of the largest cities in Australia, full of cultural activities and outdoor adventures. Visit the beach, go for a hike, or walk through a river-side garden. Attend concerts, eat and drink at incredible and diverse restaurants, and day trip to the nearby island and forest landscapes. We're also a twenty minute drive from Brisbane Airport, where you can catch flights across the country or internationally!

Apply via form linked below.
Applications close May 31, 2019.

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About Defiant:
Located in central Fortitude Valley, Brisbane, Defiant prides itself in making world class games that are expertly crafted and lead by the best talent in the field. Recent projects include PC and console releases of the Hand of Fate series, Hand of Fate: Ordeals board game, mobile titles and more.

Our triumphs are a product of a healthy and curious team who boldly explore the depths of the unknown to craft new experiences. Join us as one of Australia's leading game development teams and collaborate on the most exciting projects in gaming today as a Junior Animator!

Job Description:
The Junior Animator will work closely with the Art Director, Art Lead, Design and Engineering teams to produce high quality gameplay. They will ensure visual quality animation standards, as well as creating real-time animation for in-game characters.

The position is initially a three month contract with a view to extend.

Key Accountabilities:
- Collaborate with Art Director, Art Lead, Design and Engineering teams and Quality Assurance to produce quality animations as detailed by the project
- Ensure tasks are completed at a high standard and as scheduled by production and executive management
- Commitment to continuous improvement by adapting to more efficient processes and new technologies

You will receive:
- A competitive salary based on experience
- Opportunities to hone your craft with ongoing professional development support

You will need:
- 0-2 years relevant experience
- Tertiary qualifications in a discipline relevant to the position or equivalent experience
- Strong knowledge of basic principles of animation: timing, dynamics & body mechanics
- Experience with skinning and rigging characters
- Strong acting and staging skills
- Experience in realistic vs. stylised animation style
- Facial animation experience
- Ability to adapt to new technologies
- Strong communication and teamwork skills
- A passion to craft games

Desirables:
- Advanced Max animation tools skills
- Experience with Unity3D
- Experience with Autodesk Maya
- Experience with Mo-Cap data

Please apply by clicking ‘Click here for the related link’ below. Applications close midnight, 14th Dec 2018.

If you run into any technical issues, please email support@defiantdev.com.

Defiant encourages female identifying persons and other minorities to apply. Only candidates asked for an interview will be contacted.

Location
Job Position
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Defiant prides itself in making world class games that are unique and rich with personality. Recent projects include PC and console releases of the Hand of Fate series, boardgames, mobile titles and more. Join one of Australia's leading game development teams and contribute to the most exciting projects in gaming today!

Job Description
Defiant is looking for a Programmer who will design and implement gameplay systems and features. As a key member of the coding team, the Programmer will assist in the full cycle of development: writing and debugging of code, integrating graphics, sound mastering and other networking components of games.

Key Accountabilities
Design and implement gameplay features within an established framework
Design and implement modifications, reorganizations, extensions, and optimizations to existing code base
Work closely with designers and artists to implement their ideas, providing technical, creative, and scheduling feedback; expand and adapt designs to meet project goals.
Provide time estimates to leads and management; keep co-workers informed about progress of programming deliverables as well as non-programming prerequisites for feature implementation.
Must be flexible with schedule changes and shifting timetables
Other duties may be assigned.

Desirables
Tertiary qualifications in a discipline relevant to the position or equivalent experience
3+ years of programming experience
Knowledge of 2D/3D programming
Knowledge of C#, C, C++, Java
Strong math and engineering background
Good instincts for game design and creating fun and innovative gameplay
Dedication towards individual and team growth.
Good interpersonal skills and the ability to work in and contribute to a collaborative environment.

Please send your application to jobs@defiantdev.com. Applications close 13 Mar 2018.
Defiant encourages applications from women and other minority candidates.
No recruiters please.

Location
Job Position
News

Defiant Development prides itself in making world class games that are unique and rich with personality. Recent projects include PC/console releases of the Hand of Fate series, boardgames, mobile titles and more. Join one of Australia's leading game development teams and contribute to the most exciting projects in gaming today as a Concept Artist!

Position Summary
Defiant Development is looking for a Concept Artist who will bring life and nuance to characters and items. Working closely with the Art Director, the Concept Artist will craft and maintain the project’s art style and manage concept art creation.

Key Accountabilities
Craft and maintain the project's art style and manage concept art creation
Translate the vision of the designers to concept art and ensure that all work conforms to the technical and stylistic specifications set forth
Effectively relate vision to developers and artists
Approach systematically all areas of concept art creation
Produce a wide variety of drawings, including character, item and environment, that define the look and function of in-game assets
Work closely with the Art Director, design and project leads to define the style and look of game projects
Create storyboards, sketches, in-game 2D screens, layouts and color compositions

Desirables
Tertiary qualifications in a discipline relevant to the position
Minimum 2 years experience as an artist in the games industry
Strong understanding of interrelation between art and game systems
Excellent verbal and written communication skills
Experience communicating well with team disciplines and working within existing project constraints (time, scope, technical)
Demonstrated drawing skill to sketch and color organics and non-organics, as well as a good sense of lighting
Good sense of expression, color and form
Strong ability to create uniquely styled characters & environments, and to match & expand on existing styles
Responsive and adaptive to existing art style and direction
Strong proficiency in Photoshop / Illustrator

Please send your application to jobs@defiantdev.com. Applications close 25 Feb 2018.
Defiant encourages applications from women and other minority candidates.

Location
Job Position
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Join one of Australia's strongest game development teams in a key role, working closely with our Producer, the award winning Kim Allom. This is a rare chance to be part of the next stage of Defiant's history in a fundamental role.

Defiant's recent projects include PC/Console releases Hand of Fate 1+2, boardgames, mobile titles and more. We develop these in house and in partnership with local studios, and as an AP you'll be part of all of those projects going forward.

Job Description :

The Associate Producer assists and works closely with the Executive Team across Design, Art, and Code on production components of an assigned game title or other project. In this capacity, the Associate Producer may work in partnership with internal and external developers and any third parties to assist the Executive Team in ensuring the timely, high quality delivery of the project or its components.

On a day-to-day basis, the Associate Producer will be responsible for assigned tasks related to game development, including taking responsibility for managing task flow to team members and tracking progress, coordinating QA and usability testing, preparing project related documentation, coordinating with external vendors creating project assets, evaluating project deliverables and providing feedback to the Producer, providing support to Marketing, PR, and other internal publishing functions, and other duties as specified by the Producer.

Key Skills + Responsibilities :

Collaborate with Executive Team to provide motivation, monitor performance, maintain creativity and build cohesive teams
Provide production support to Marketing, PR, and other internal publishing functions as needed
Track production deliverables and improve communications with employees by facilitating scrum methodology in the form of sprint planning, task tracking, stand ups and retrospectives
Track the delivery of assets by external vendors.
Facilitate communication with internal and external developers on key production aspects as determined by the Executive Team
Help to identify project risks and develop mitigation plans with the help of development staff, before they impact the team or production schedule
Coordinate with key personnel across the company to resolve problems or dependencies
Maintain or managing all relevant SKUs through the entire production process
Gather and preparing all assets required for localization processes
Prepare submissions for First Party Evaluation (Sony, Microsoft, Nintendo, etc.) at key milestones.
Maintain asset pipelines on the production side to ensure timely delivery of assets as required to promote and publish the finished product.
Coordinate QA and Usability Testing
Review and approve employee holiday and sick leave requests and field general employee questions and issues
Facilitate with the aid of HR, training and job growth initiatives for assigned personal as needed/necessary

Requirements :

Two years experience in a production related role.

Desirables :
Tertiary qualifications in a discipline relevant to the position or equivalent experience
Experience practicing Scrum methodology

Please send your application to jobs@defiantdev.com. Applications close Monday, 20th Nov 2017.
Defiant encourages applications from women and other minority candidates.
No recruiters please.

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Job Position
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Defiant Development is looking for a talented 3D Character Artist to join our award winning studio for HAND OF FATE 2 and other unannounced projects. This is a full time position, in-house at Fortitude Valley (just outside of Brisbane’s CBD) offering benefits and relocation assistance.

Responsibilities:
• Realize the overall artistic vision of characters based on designs, concepts and descriptions
• Design, model, and texture high quality 3D characters.
• Collaborate with Art and Design leads to create technically sound, engaging and memorable characters
• Mentor and train junior artists
• Multitask effectively, prioritize competing demands, and follow through on details

Qualifications :
• 2+ years of professional experience creating characters for game development
• A portfolio that demonstrates excellent character modeling and texturing techniques, both high and low poly
• An exceptional understanding of human and creature anatomy with a keen eye towards form, structure, and silhouette
• Excellent understanding of efficient techniques for game production
• Experience with Max/Maya, ZBrush/Mudbox and Substance Painter
• Exemplary oral and written communication skills
• Willingness and aptitude to learn new techniques and best practices
• Have a genuine enthusiasm and interest in video games
Please send your portfolio and application to jobs@defiantdev.com. Applications close Wednesday, 31st July 2016.
Defiant encourages applications from women and minority candidates.
No recruiters please.

Location
News

We're looking for amazing people to join an amazing team. We have open full time positions for :

- Game Designer
- Programmer
- Environment Artist
- Character Artist

Who are we?

Defiant are the developers of Hand of Fate, and our focus is original, ambitious games for PC/Mac/Linux/PS4/Xbox One.

- Full time role, based in our studio in Fortitude Valley (just outside the Brisbane CBD)
- Working with a passionate team on exciting projects

You will need :

- 2 years experience in game development
- Console experience a plus
- A desire to work in an open and collaborative environment
- To be a team player with strong communication skills

You will receive :

- Competitive salary
- A chance to shape amazing games
- Mentoring and training from industry veterans
- Your own sword (after two years)

Defiant encourages applications from female and minority candidates.

To apply, please send your CV and cover letter to jobs@defiantdev.com All applications will be treated with strictest confidence.

No recruiters, please.

Location
Job Position
News

We're looking for amazing people to join an amazing team. We have open full time positions for :

- Game Designer
- Programmer
- Environment Artist
- Character Artist

Who are we?

Defiant are the developers of Hand of Fate, and our focus is original, ambitious games for PC/Mac/Linux/PS4/Xbox One.

- Full time role, based in our studio in Fortitude Valley (just outside the Brisbane CBD)
- Working with a passionate team on exciting projects

You will need :

- 2 years experience in game development
- Console experience a plus
- A desire to work in an open and collaborative environment
- To be a team player with strong communication skills

You will receive :

- Competitive salary
- A chance to shape amazing games
- Mentoring and training from industry veterans
- Your own sword (after two years)

Defiant encourages applications from female and minority candidates.

To apply, please send your CV and cover letter to jobs@defiantdev.com All applications will be treated with strictest confidence.

No recruiters, please.

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