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Hipster Whale

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Hipster Whale

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Thursday, 12 November, 2020 - 1:30 PM
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ABOUT THE ROLE

At Hipster Whale we pride ourselves on delivering high quality games experiences which people love. We’re looking for an experienced QA Tester to champion our studio’s testing processes and help us manage our game releases to customers across many platforms.

You’ll work closely with the rest of the team to ensure we have testing processes in place during all phases of development, but of course focus on keeping our release management as organised as possible so we always have a working snapshot of our top issues. As a seasoned bug catcher, you’ll know how to find, investigate, and report software defects, using clear and concise communication. You’ll be familiar with software testing methodologies and comfortable with carrying out routine testing and reporting.

The person we’re looking for should feel passionate about the role of QA and take pride in what they do. Everyone at Hipster Whale has input into the projects we make, but to be very clear: this is not a junior design role, it’s a critical standalone role within our studio.

REQUIREMENTS

  • Demonstrable software testing experience (this role is unfortunately not suitable to those without any industry experience. We’re likely going to be working remote for a while yet, and don’t have the capacity to train up someone without some level of existing experience)
  • Excellent Organisation & Communication skills
  • Able to prioritise tasks and bugs into working plans for release management
  • Familiarity with software testing methodologies
  • Able to perform routine tests, including Smoke, Regression, and Compatibility Testing

BONUS POINTS

  • Able to start immediately
  • Familiarity with JIRA & Confluence
  • Experience managing or working with external QA and Compliance

This is ideally a full-time role, based in our Melbourne studio (eventually, we’re 100% remote right now). We are open to flexible work arrangements and will consider remote applicants in the case we cannot fill the role locally.

Applications close Friday, 20 November 2020.

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Hipster Whale is looking for a talented Unity Mobile Game Developer to help develop an existing mobile game, in the arcade genre.

Working under direction from our producer and our designer, you will be rapidly implementing new gameplay mechanics and features including gameplay iterations and new UI systems. You will be provided detailed development tasks in Unity, and there will also be opportunities to contribute your own ideas.

This is a 3 month full-time contract, and can be done remotely. However it will be necessary to be available during some crossover hours with our team in Melbourne, Australia each day.

The ideal candidate will have experience in taking an early stage project through to polished release, and is knowledgeable about mobile game development.

WHAT YOU’LL BE DOING

  • - Working with our producer and our designer to rapidly iterate on new gameplay mechanics
  • - Implementing new UI screens and flows using Unity UI
  • - Integrating mobile ad networks to serve rewarded video ads
  • - Integrating mobile IAP to allow customers to purchase in-game content
  • - Integrating analytics event hooks
  • - Implementing art assets from our team’s artist
  • - Optimizing the game for mobile devices

REQUIREMENTS

  • - Minimum 2 years (or equivalent) experience with Unity and C#
  • - Worked on shipped mobile games (commercial games, hobby projects, etc.)
  • - Strong experience with Unity’s 2D physics engine (forces, angular velocity, friction, etc.)
  • - Experience with mobile SDKs (ads, IAP, analytics)
  • - Experience with Unity UI
  • - Experience with version control (SVN, Git, etc.)
  • - Experience with Scriptable Objects, particle systems and nested-prefab workflow
  • - Experience with Unity particle systems

BONUS POINTS

  • - Familiarity with agile development (Jira, Kanban, sprints, etc.)
  • - Familiarity with “Scriptable Object asset-based variables”
  • - Enthusiasm for arcade mobile games

HOW TO APPLY
Please send a cover letter explaining your interest in the role, as well as a CV outlining your experience to: jobs@hipsterwhale.com with [POSITION TITLE - YOUR NAME] in the subject.

Applications close Thursday 10 September 2020.

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Server Engineer (Senior)
We’re looking for somebody to help us create and maintain an online infrastructure that supports millions of concurrent players in a secure, stable, highly performant and reliable manner. You’ll be using a wide combination of the latest AWS, Google Cloud and web technologies (Lambda/Cloud Functions using C# and JavaScript, Node.js, Terraform/Serverless, Cognito/Firebase, DynamoDB/Bigtable, Docker/Kubernetes etc) to allow us to dynamically scale a fleet of containerized, .NET Core based game servers. Perhaps you already have experience with many of these technologies, or perhaps you've got a proven track record in taking on similarly complex challenges.

Ideally, you’ll be Melbourne based and already hold a Visa allowing you to work in Australia. We’ll consider a remote position for the right candidate, if you’re willing to be available with crossover during Australian business hours.

REQUIRED

  • - Strong programming and debugging skills in C# or C++
  • - Computer Science degree or demonstrably equivalent skills
  • - Comfort with multi-threaded programming and scalable, distributed systems
  • - Skills in, or willingness to learn JavaScript and TypeScript
  • - Experience with networked systems

DESIRABLE

  • - Experience with a wide range of AWS, Google Cloud or Azure technologies
  • - Comfort and experience with programming for the web
  • - Track record of having worked on critical infrastructure at scale
  • - Experience in adapting to new technologies
  • - Strong linear algebra and 3D math skills
  • - Demos and code samples are always fantastic to see
  • - Experience as a full stack developer using AWS or Google Cloud
  • - Experience with SQL and NoSQL databases
  • - Experience with serverless, infrastructure as code
  • - Comfort or familiarity with Unity

HOW TO APPLY

Please send a cover letter explaining your interest in the role, as well as a CV outlining your experience to: jobs@hipsterwhale.com with [POSITION TITLE - YOUR NAME] in the subject.

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Generalist Programmer (Mid/Senior/Lead)
We're looking for an adaptable generalist to add to our highly experienced, professional and pragmatic engineering team who all have a love of games, and contribute both creatively as well as technically to the games we make. In this role, you'll be primarily using C# and Unity, collaborating closely with our artists and designers to come up with creative solutions to help make our games as fun and rewarding for our players as possible. Just because we’re calling out for a generalist, doesn’t mean we aren’t extremely interested in hearing about any particular interests you have that may contribute positively to our studio!

REQUIRED

  • - Strong programming and debugging skills in C# or C++
  • - Computer Science degree or demonstrably equivalent skills
  • - Able to demonstrate a portfolio of games projects, preferably with commercially released titles
  • - Experience or familiarity with Unity
  • - Must be legally able to work in Australia

DESIRABLE

  • - Demonstrable skills or interest in Game Design, Art, UX or other crossover disciplines
  • - Strong linear algebra and 3D math skills
  • - Demos and code samples are always fantastic to see

HOW TO APPLY

Please send a cover letter explaining your interest in the role, as well as a CV outlining your experience to: jobs@hipsterwhale.com with [POSITION TITLE - YOUR NAME] in the subject.

Applications close Tuesday 24 March, 2020.

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UI Artist (Casual/Fixed-term)

About Hipster Whale

Hipster Whale is an entirely independent Melbourne based studio, founded in 2014 by Matt Hall and Andy Sum. Hipster Whale’s first release, Crossy Road, has been downloaded more than 200 million times and was a truly global hit.

Hipster Whale have since released PAC-MAN 256 in 2015 with Bandai Namco, Disney Crossy Road in 2016 with Disney, and Piffle with Mighty Games Group in 2018.

The Role

Hipster Whale is seeking a talented and experienced UI Artist to join our team. We are looking for someone who is available to start ASAP to work on a really exciting project which is currently underway.

Ideally, you’ll be Melbourne based and already hold a Visa allowing you to work in Australia. We’ll consider a remote position for the right candidate (if you’re willing to be available during Australian business hours).

This is a fixed-term contract role, with an expected duration of 4 months. The hours are flexible and rates to be negotiated in line with your experience level.

Responsibilities:

  • - Work with the team to define functionality and usability requirements
  • - Create clear and appealing UI graphic assets
  • - Test and iterate upon designs
  • - Contribute to improving the overall game experience

Requirements:

  • - Proven experience in a similar role, ideally in the games industry
  • - A portfolio which showcases a healthy balance of form vs. function
  • - A solid understanding of flow and UX
  • - Strong graphic design skills
  • - Across current UI/UX standards, best practices and trends
  • - Experience working in a team environment, with strong communication skills
  • - Able to incorporate constructive feedback and take/give direction well
  • - Strong Adobe Suite skills
  • - Working knowledge of Unity
  • - A good sense of humour

To Apply

Please email us at jobs@hipsterwhale.com with [Name – UI Artist] in the subject line.

The email should include:

  1. 1. A cover letter explaining your suitability for the role
  2. 2. Your CV containing a link to your portfolio

We will do our best to respond individually to all applicants. We really look forward to seeing your work!

Applications close COB Thursday, 29 August 2019.

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Hipster Whale are looking for a Production Assistant to join our team. We are a Melbourne based studio, known for titles like Crossy Road and PAC-MAN 256. We are an inclusive employer.

www.hipsterwhale.com

The Role:
Production Assistant - Full Time Role (negotiable)

This person will be working directly with the CEO, taking up admin and production support duties for the studio. This is a fantastic opportunity for someone who wants to learn quickly and is keen to jump in and help wherever help is needed. Tasks will vary drastically from day-to-day, we promise you’ll never be bored!

Essential Skills:
- Proactive, professional attitude
- Trustworthy
- Excellent communication skills
- Organised
- Happy working autonomously and also in a team
- Creative industry work experience and/or studies (not necessarily games)
- A demonstrated interest in a games/creative industries career
- Able to take good notes and follow up on issues until they are resolved

Useful Additional Skills:
- Industry experience documenting & managing production processes
- Knowledge of game development processes & tools
- Additional language/s spoken
- Specific interest in Business Development and/or Production

We're offering:
A competitive salary based on experience, this is an entry/mid-level role
Opportunities to attend industry events
Support for ongoing professional development

This role will be based in Melbourne CBD. Diverse applicants are encouraged to apply.
Please send your application email and resume to jobs@hipsterwhale.com with the subject line: "[PRODUCTION ASSISTANT (Your Name)]”

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Hipster Whale Games is looking for a Producer to join our team.

We are a small, creative-led studio with wide audience reach and work with some of the best partners in the world. We’re looking for a Producer who knows how to keep everything and everyone running as smoothly as possible on multiple projects at once, but is also able to respect the unpredictability of the creative process that goes into making great games.
Please note this is a senior role—you will have leadership experience and have already worked on many games from start to finish. This is a role with much responsibility, matched with the autonomy and the flexibility to make it your own.

RESPONSIBILITIES:

  • Help teams to establish realistic timelines, estimates and release plans
  • Facilitate and drive internal team communication
  • Identify and implement improvements to company-wide processes
  • Communicate with third parties, including publishers, contractors, and external development teams
  • Review the content in the game, really “know” each of the projects deeply
  • Ensure the final product is appropriate for the target audience and platform/s

REQUIREMENTS:

  • Demonstrable experience as a producer in the games industry—mobile experience is a plus
  • Strong desire to learn new things
  • Strong knowledge of mobile games business models, or a willingness to learn
  • Happy working across multiple projects
  • Attention to detail, timely follow-up and strong organisational skills
  • Strong communication and team building skills
  • Happy working both autonomously and as part of a team
  • Experience with analytics, UX and QA are all a plus

Candidates must be legally able to work in Australia and be willing to work from our Melbourne office. Hours are flexible, but this role does need to be at least partially on-site. Hipster Whale is an Equal Opportunity Employer.

Please send your resume and direct all questions to giselle@hipsterwhale.com with “Producer Role” in the subject heading. Applications close 6 March.

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