Skip to main content

Kukan Studio

Company
News
Submitted by Anonymous (not verified) on Fri, 26/12/08 - 8:30 PM Permalink

"... standard price per port of $450 USD*"

I'm impressed - The meeting to discuss porting a title would cost me more than that!

You probably know who Kukan Studio is already!

We are Australian mobile developers and porting specialists servicing EMEA, USA and Asia Pacific.

Most likely you have worked with us before and found us to be confident problem solvers with brilliant communication and fast turnaround. You know we will go the extra step to ensure your project gets released on time. We have ported over 200+ projects since 2005.

Our expertise covers J2ME, Brew, multi-player, Bluetooth, networked games, compendiums and 3D. We are entrusted regularly with top tier titles. Our handset library is constantly updated to ensure your ports are tested thoroughly. We have experience porting both games and applications.

What you may not know is that we have a new standard price per port of $450 USD*.

So now you know where to go to get a premium quality service at an extremely cost effective rate. We can do this because our team has gained proficiency over many projects and the exchange rate of our dollar to the USD works to our advantage.

So what are you waiting for? Contact me now to discuss your project requirements for the New Year!

Company
Location
News

The QA Tester will be responsible for executing test cases against products and for reporting and verifying defects found. Products under testing include applications and games. The QA Tester will be an integral part of producing high quality products.

Responsibilities
• Execute test cases against products delivered on a variety of mobile handsets
• Troubleshoot, report, and follow up on all defects found
• Testing will be manual and repetitive
• Work with other QA Testers and QA Engineers, Engineering, and Production team closely.

Minimum Requirements:
• Experience in QA testing highly desired
• Excellent written and verbal skills
• Ability to meet deadlines and schedules and be accountable
• Must pay attention to detail and be able to follow test cases and carrier standard checklists.
• Ability to document results of testing in a detailed and organized manner.
• Ability to multitask in a fast, dynamic environment and maintain a professional attitude with team members
• Working knowledge of Microsoft Excel and various bug tracking databases for tracking test cases and defects
• Must be skilled at game play.
• Experience testing on BREW and/ or J2ME platforms is ideal
• Familiarity of wireless phone technology and mobile devices a plus.

Education
• Bachelor degree desired

Why Kukan?

* World-class games and projects
* Highly experienced team to learn and share knowledge with
* Relaxed and friendly working environment
* Good promotion opportunities for the right candidate

To apply for this position, please include the job title in the subject of your email. Please provide a resume and a cover letter. Due to the volume of resumes, we cannot respond to each applicant. We will contact you if there is a match. No phone calls, please. Principals only. Send to jobs@kukanstudio.com

Company
Location
Skills
News
Submitted by Anonymous (not verified) on Mon, 06/10/08 - 5:51 PM Permalink

Hi
We are a team of 30 developers who are based in India. We are involved exclusively in mobile applications and game development and porting projects.

If you have the policy of outsourcing work we can deliver the ports to you at a much reduced cost and with high quality.

Please do visit our website www.rungtainfotech.com for a review of our profile and skills.
My email is saumyajit.g@rungtainfotech.com

Regards
Saumyajit

Kukan Studio are seeking two experienced Java programmers to join our game porting team. Kukan port mobile games for some of the worlds largest publishers.

The Role:

* Modifying code and game assets to fit specifications of different handsets
* Deciding per handset specifications what assets to include to achieve the best gaming outcome
* Reading and interpreting pre-existing code
* Reporting and documenting the work and code developed
* Testing and ensuring the quality of software developed

Desired Skills

* A degree in Computer Science or equivalent
* At least one years experience working with Java
* Experience in software development industry
* Excellent Java and/or C++ skills
* Basic understanding of computer games
* Ability to work in small teams and unsupervised
* Experience in game development is considered as an advantage
* Familiarity with mobile phone technology
* Quick learner with strong problem solving skills
* Candidates should be located in South Australia

Why Kukan?

* World-class games and projects
* Highly experienced team to learn and share knowledge with
* Relaxed and friendly working environment
* Opportunity to become in involved in game and application development
* Opportunity to work in an international office

How to Apply
Please email jobs@kukanstudio.com with your CV and cover letter outlining in detail your suitability for the position.

Company
News

If there's anything Adelaide's Champagne for the Ladies and Kukan Studio can learn from the aftermath of "Coolest Girl In School", it's that a little bit of controversy can pay off. The tongue-in-cheek mobile game aimed for teenage girls caused a fair bit of outrage from groups such as The Family Association for its risque content, but also got the chins wagging from journalists, academics and bloggers worldwide. A great plus for the South Australian collaborated title was that it was actually quite good. From www.newsgallery.com.au...

1up's reviewer Andrew Podolsky got a pre-release copy of the game and gave it an A-, and the site explains that "anything we score in the A+ through A- range is considered excellent." Podolsky said "Warning, parents! If you see your teenager playing a copy of Coolest Girl in School on their mobile phone, you should take it away from them immediately -- so you can play it for yourself!"

International folks can now purchase Coolest Girl In School for $7 (AU) at www.coolestgirlinschool.com. For the report, head on over to www.newsgallery.com.au!

Company
Location
News
Submitted by anonymous (not verified) on Sat, 29/09/07 - 2:52 AM Permalink

  • 1. Karyn - Thu, 11 Oct 2007 10:17:48 ESTThis job has now been filled.

Kukan Studio develops mobile games and provides porting services for all the major game publishers. Our Clients include THQ Wireless, Player One, EA and Rockpool. Kukan is a major content producer for Podmo.com the worlds first free telco!

We need a QA tester to become an integral part of our team. Do things out of place s**t you? Do you have an eye for detail? Can you see the big picture of the project? Only really committed contenders need apply.

Job Description
Bug testing a variety of game and porting projects
Accurate and Speedy Bug reporting
Excellent communication skills
Accountable for builds QA'd - troubleshoot, report and follow up on any defects found
Reports to QA Manager

What you need to have/be:
Previous Games QA is desirable
Attention to detail and be able to follow test cases and carrier standard checklists
Excellent communication skills
Excited about gaming and the gaming industry
Multitask in a fast dynamic environment
A proffessional team attitude
Familiarity of wireless phone technology and mobile devices a plus.
Live in Adelaide

What we will provide you
Advanced professional team oriented work enviroment
A dynamic yet casual office
Opportunities for other game industry roles

To apply please send a resume and brief letter of introduction to karyn@kukanstudio.com
Interviewing to take place on 3rd October so get your resume's in quickly!

Company
Location
Job Position
News

Submitted by Karyn Lanthois

Kukan Studio, a leading developer of mobile games is seeking 2D Sprite/Pixel Artists to join their existing team as freelance contractors. We are looking for a diversity of styles to suit various upcoming games.

Desired
? Knowledge about image optimization
? Previous experience creating sprite/pixel art for mobile, GB or GBA
? A strong interest in the gaming industry and gaming

Required
? Sprite/Pixel art experience (low-resolution computer graphics: 2D video games, sprites, icons.) self-taught candidates will be considered
? Proficient in Photoshop or other drawing software
? Strong understanding of the principles of animation
? A solid background in drawing, sketching and/or illustration

Send your resume, cover letter, 2-3 samples of your work and/or your url address (if available) to karyn@kukanstudio.com

Company
Location
Job Position
News
Submitted by anonymous (not verified) on Tue, 17/07/07 - 11:44 PM Permalink

  • 1. Karyn_Kukan - Tue, 17 Jul 2007 14:27:16 ESTIt isn't clear in the post but Kukan is located in Adelaide CBD.

Submitted by Karyn Lanthois

Kukan Studio (www.kukanstudio.com) develops and ports mobile games and applications.
We are interested in receiving expressions of interest from porting programmers for our rapidly growing team. Successful applicants will be trained in porting programming for the European, North American and Asian markets.

Role
-Modifying code and game assets to fit specifications of different handsets
-Deciding per handset specifications what assets to include to achieve the best gaming outcome
-Reading and interpreting pre-existing code
-Reporting and documenting the work and code developed
-Testing and ensuring the quality of software developed

Desired Skills
-A degree in Computer Science or equivalent
-Experience in software development industry
-Excellent Java and/or C++ skills
-Basic understanding of computer games
-Ability to work in small teams and unsupervised
-Experience in game development is considered as an advantage
-Familiarity with mobile phone technology
-Quick learner with strong problem solving skills

Why Kukan?
-World-class games and projects
-Highly experienced team to learn and share knowledge with
-Relaxed and friendly working environment
-Opportunity to become in involved in game and application development

How to apply
Please email jobs@kukanstudio.com with your CV and email outlining in detail your suitability for the position.

Company
News
Submitted by anonymous (not verified) on Thu, 22/02/07 - 2:47 PM Permalink

  • 1. John - Mon, 26 Feb 2007 10:34:9Z26thfeb - Podmo is finally live in Adelaide. Touch-screens should be working some time today too and can be found around town including Cibo outlets. I will hopefully be posting some art/design content on the forum relating to Podmo too some time soon :)

The Adelaide Advertiser has reported that local mobile phone developer Kukan Studio has released, in collaboration with several partners including UniSA and Cibro Expresso, a community mobile phone network that allows users to access a vast quantity of applications; including access to local events, playing games, instant messaging services, and creative content. It is called the Podmo Network. Che Metcalfe, Managing director of Kukan Studio, said the following:

The community is not just for the end user. It involves retailers, advertisers, sporting teams, education, all across the board. We're trying to make mobile telecommunications tools freely accessible to anyone.

That includes making mobile content, publishing mobile content and accessing mobile content.

The idea is to create, publish and enjoy mobile content at either very low cost or no cost.

The idea is said to be of the same vein as the popular ‘Youtube’ or ‘Myspace’, in that it endeavours to create a community. The Podmo Network follows a different path that what may be expected when it comes to this kind of infrastructure.

Traditional telcos say 'we own the network, we're going to charge you for the network'. We say we own the network, use it as much as you want for free.

Full article at the following link.

Company

Australian product placement agency In Shot and leading Australian mobile applications and games developer Kukan Studio have announced an exciting new content partnership to develop mobile branded games for advertisers.

As part of its push towards offering further branded entertainment content opportunities to advertisers, In Shot will work closely with Kukan at the client contact stage to initiate and develop concept ideas into production.

?Mobile branded games provide the first real opportunity for brands to actually advertise and monetise their IP all at the same time,? In Shot Managing Director James Grant Hay said. ?The potential revenue share for fully branded games is enormous.?

Advertisers will have several options in which to take part in the revenue share of mobile branded games, including outright or partial ownership.

Kukan Studio is an Australian market leader in the development of mobile digital content for 2G, 2.5G and 3G networks. Its content is designed to work on as many retail handsets in the market as possible to ensure the widest possible audience is reached.

Kukan's games are driven by compelling characters and a strong narrative. A unique game engine developed in-house enables the user to update games on the fly. Metcalfe says, ?This increases longevity and heightens the users' experience.?

In fast moving consumer markets Kukan's game engine shortens production times and allows advertisers to rapidly adapt to changing market trends. With almost instant distribution online, fully branded mobile games are sure to become an attractive proposition to advertisers.

Kukan research has shown that while traditional games have been predominantly taken up by young males, mobile games are being adopted at least as quickly by young females. The mobile game platform therefore provides a unique opportunity for advertisers targeting the younger generation.

Kukan's star lineup this month will include the release of mobile game Ted Go Home. Metcalfe describes Ted Go Home as a ?multidimensional casual game that will appeal to all ages?. Ted Go Home is due for online release later this month via Kukan's online distribution network across Asia. Online sales in the Asian market alone are expected to reach 50,000 to 60,000 downloads per month.

Kukan's current distribution covers China, Taiwan, Hong Kong, Singapore, Malaysia and the Philippines ?where the market for mobile games is massive,? said Metcalfe.

Negotiations are also under way to add Australia, Europe, North America and South America. ?The addition of Europe and America should at least double sales,? he said.
James Grant Hay said brands must now begin to think of themselves not just in terms of the products and services they sell, but as ?a wealth of IP talent? in which the brand can now choose to partner with new media content to license and own themselves. He said up until now, traditional advertising had not provided this model.

?All brands together with the products and services they sell possess inherent qualities, values and characteristics that appeal to consumers in much the same way an actor appeals to the public on screen,? he said.

?Branded entertainment is about tailoring the personality of the brand with the right content. There is no reason why a brand cannot own its own content to promote the core values of its products and services.?

Grant Hay said his company was already witnessing the trend in cross-licensing and merchandising of brands in consumer products. ?Branded entertainment is simply an extension of that,? he added.

Che Metcalfe said there are currently about 12 million mobile phone subscribers in Australia. According to the new global report prepared by Deloitte's Technology, Media and Telecommunications (TMT) Group and Deloitte Research entitled Moore's Law and Electronic Games, the expected number of individuals worldwide with access to multimedia mobile phones that could support game downloads and mobile game playing would reach one billion users by 2010.

Company
News

Submitted by James Grant Hay

Australian product placement agency In Shot and leading Australian mobile applications and games developer Kukan Studio have announced an exciting new content partnership to develop mobile branded games for advertisers.

As part of its push towards offering further branded entertainment content opportunities to advertisers, In Shot will work closely with Kukan at the client contact stage to initiate and develop concept ideas into production.

?Mobile branded games provide the first real opportunity for brands to actually advertise and monetise their IP all at the same time,? In Shot Managing Director James Grant Hay said. ?The potential revenue share for fully branded games is enormous.?

Advertisers will have several options in which to take part in the revenue share of mobile branded games, including outright or partial ownership.

Kukan Studio is an Australian market leader in the development of mobile digital content for 2G, 2.5G and 3G networks. Its content is designed to work on as many retail handsets in the market as possible to ensure the widest possible audience is reached.

For more details about the announcement, please click on the following link!

Subscribe to Kukan Studio