How do you have a 'face' of a company, without anyone wanting to constantly show their face? How do you engage with fans when you can't talk about what you are making for another year?
This talk looks into the relationship between developer and (potential) fan, with a focus on taking positive customer experience to the digital platform. There will be a lot of questions posed, anecdotes told and very likely a reference or two to Gilmore Girls and craft beer (sorry, not sorry).
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