Senior and Lead Programmers (Wii, DS & PSP) for Tantalus

With fourteen years in the business and a portfolio of over thirty titles on most major platforms, Tantalus is an independent development studios renowned for handheld work on franchises such as Sponge Bob, Top Gear, MX vs ATV, Cars and Pony Friends. Tantalus also develops for the current generation of consoles. The next phase of growth and platform diversification will see the release of the company's first Wii title, the opening up new studios and development on new and exciting platforms.

Tantalus is looking for a Studio Manager, Programmers and Artists

Tantalus is about to grow and we are looking at setting up studios in new locations around Australia. We need people that want to join us at the start of something big. If you feel that you have what it takes to fulfill any of the following roles please contact us and get in at the start of this big new venture.

We offer a work environment unparalleled in Australia, with generous salaries and a company ethos that recognizes that staff are our most valuable asset.

Tantalus looking for Senior Programmers

We are looking for two senior programmers to join our expanding company. You will either be an experienced lead (having shipped a title), or a senior programmer with 4+ years of experience who is ready to step up and lead a team.

We offer an above-average salary, and the opportunity to manage a team of exceptionally talented programmers on a dynamic, high quality title. Other benefits of working at Tantalus include: paid primary carer's leave, a 'crunch free' environment, royalty share program, long service sabbatical, and much, much more.

Producer Wanted at Tantalus

Join the team of committed game development professionals as we grow our studio in Melbourne and expand interstate. Tantalus has a work culture second to none within the games industry and a commitment to maintaining a healthy work/life balance.

Selection Criteria:
- Clearly demonstrable written and verbal communication skills.
- Industry experience as a game producer or as a producer in an affiliated digital content creation field. Preferably having worked on at least one published title from concept through completion as primary producer.