Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way.
We needed a student's perspective for our GDC 2012 Breakfast Club article, so we contacted the Academy of Interactive Entertainment to see if they could get one of the studios from their Incubator program to contribute to our article. Instead, we received a whole bunch of responses, so we've decided compile them for this special Incubator edition of the GDC 2012 introspective!
The AIE games business incubator program was announced last year with the aim of turning games development students…
When: Friday, 30th March
Where:
Melbourne: The Hub, 673 Bourke St Melbourne
Sydney
"What Would Molydeux" is a 48-hour world-wide game jam inspired by the ideas of Peter Molydeux. No, not the famed British game programmer and designer, Peter Molyneux, who's notable for timed classics such as Populous, Syndicate, Theme Park, and Black & White. It's his twisted parody on twitter who's followed by 31,000+ viewers, Peter Molydeux, writer of highly thoughful gems such as...
What if sound effects…
Hey Guys!
I'm organising an iOS developer called One More Thing. It's all about making a living developing software for the iPhone and iPad.
This year we have an awesome speaker line-up, including cool dudes like Loren Brichter (Tweetie/ex-Twitter), Neven Mrgan (Panic), Karl von Randow (Camera+), Raphael Schaad (Flipboard), Matt Rix (Trainyard), Shaun Inman (Last Rocket) and many more.
The full line-up and other details like the date and location can be found on our website, www.onemorething.…
For an undisclosed price, Brisbane's Halfbrick Studios has acquired Onan Games, a Spanish based company that specialises in game porting services and licensing their own technologies such as:
- Mandreel, cross-platform game port from one C++ code base to iOS (iPhone, iPad, iPod Touch), Android, Flash, and HTML5
- Virtualization technology, bringing games written on old platforms (e.g Sega Dreamcast, NeoGeo, Capcom System 1/2/3) to new platforms.
- Online multiplayer technology, for easy…
This is the tsumea GDC 2012 Breakfast Club. No, they aren't a rag tag mix-match of high school students but a carefully selected team of the finest games developers that Australia and New Zealand has to offer. And whilst these guys weren't exactly confined to the local high school library, they were instead situated somewhere more chaotic and undoubtedly more stranger.
This year, a huge contingent of local games developers made the trek overseas for the Games Developer Conference in San…
When: 19-23 September
Where: State Library of Victoria, Melbourne
Freeplay, the indpendent games festival, is returning this year to the State Library of Victoria in Melbourne and will be running between the 19th of September to the 23rd, a slight shift from its usual August date. This year's Freeplay theme is "Chaos and Grace":
The festival will explore the chaos of the creative process, of development, and of the political, social, and artistic culture that surround us. It will dig into…
When: Tuesday, March 27, 2012, 6:00 PM
Where:
Attic Bar, Level 2 of Art House Hotel
275 Pitt St / 500 George St, Sydney
Bits & Pieces is a night of playtesting games, swapping game development war stories and chilling in the Attic of the Arthouse Hotel!
Format of the evening:
6pm - 8pm: Playtest games, give feedback and meet other local developers
8pm: Micro-talks on this month's game design topic "Taking Criticism". Anyone can talk, 5 minute limit.
8:45pm: More playtesting, drinking and…
It's exciting times for Sydney's Bigworld tech and their MMO middleware solution with the launch of the Global Alpha Test for the potentially huge World of Warplanes.
The free-to-play dogfight game, developed by Wargaming.net, uses BigWorld tech to run the entire show just like Wargaming.net's other mega-hit game, the 3 million+ player strong Guiness world of record breaking World of Tanks. The footage below is the first Alpha gameplay video of World of Warplanes, released by the developers to…
When: Tuesday, 20 March 2012
Time: 6pm until 9pm
Where: The Boat Builders Yard in South Wharf
IGDA Melbourne are organising another excellent event for local games developers, and this is certainly one you wouldn't want to miss out on. If you're looking to secure funding for your game, then The Boat Builders Yard in South Wharf on March 20 will be the place to be as Giselle and her team have lined up some excellent speakers who'll provide some essential tips and advice on how to go about a…