Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way.
When: 6:00 PM, Wednesday, May 4, 2011
Where:
Media Design School
92 Albert St Auckland
Selected By: sknightly
How to find us: Come up to Level 16
NOTE: We are at a NEW VENUE. The Media Design School has moved to new premises.
At the May Game Developer's Meetup we'll:
6.00 Arrive and mingle
6.15 Showcase: Gaming projects and news happening locally.
Panel: How to Market your iPhone game
Several local iPhone games have been released lately - but how can you make your fortune on the AppStore? An…
Hideo Kojima, VP of Konami Digital Entertainment, is eagerly awaiting the release for Team Bondi's detective thriller, L.A Noire. In fact, he has such high expectations for it that he's described it as the ONLY game he is looking forward to, and he's willing to wait out the extra two months after the initial May release for the Japanese translated version.
So why is the developer behind the extremely successful series of Metal Gear Solid games so eager for L.A Noire? From his tweets, he…
April 27th, 2011. Westminster Abbey, United Kingdom. Binary Space have just released their spin on the Royal Wedding using their game, Class 3 Outbreak to simulate a zombie outbreak during the wedding ceremony. William and Kate are shown standing outside the Abbey, surrounded by onlookers, and appear to be unaware of the oncoming zombie hordes. Undercover agents and body guards are scattered throughout the crowd, however they are greatly outnumbered. Visit the Royal Zombie Wedding map now to…
COURSE CODE: GM4
DURATION: 36 Hrs, 6-9pm
12 Weeknights
COST: $570 inc GST
COURSE DATES AVAILABLE:
3, 10, 17, 24, 31 MAY, 7, 14, 21, 28 JUNE, (no classes due to Schools hols 5, 12 July) continues 19, 26 July, 2 Aug
Create the games YOU want to play using the latest Unity games development software in this intensive 12-week course.
Unity supports all levels-from simple 2D games through to full 3D games with physics. You are encouraged to work on your own ideas and with expert advice and guidance…
All eyes are on Halfbrick Studios and the success of their early adoption of a new cross-promotion feature offered by social gaming network, OpenFeint. In what will surely become the latest of many strategies for game app developers to get more consumer eyes on their releases, OpenFeint's Developer Announcements feature allows developers to promote their other titles to gamers whilst in-game. With a simple tap of a promo, gamers are able to immediately install and play the new game.
Halfbrick…
The next round of the Film Victoria Games Investment program closes May 9th so get your pitches and prototypes ready!
Funding of up to $100,000 is available, capped at 50% of the project budget. We'll fund full games, prototypes and anything in between. We'll also happily contribute to the marketing costs associated with launching the game.
Full guidelines, eligibility, application forms and contact details can be found here:
http://www.film.vic.gov.au/game
The International Games Developers Association (IGDA) has raised some significant concerns for the distribution terms provided by Amazon on their new Amazon Appstore service. Games developers are advised to educate themselves on the pros and cons of the store's terms and the implications it could have on the sales of their titles. Generally, Amazon are able to manipulate app prices and sales as a way to leverage their appstore over competing appstores, to the detriment of the app developer.
The…
When: Tuesday 10 May 6.30 – 10.30pm
Where:
NEW LOCATION 1000 £ Bend at 361 Little Lon in the CBD
(for updates on this event, check out the Facebook page)
Speakers:
Neil Rennison, Tin Man Games
Stephan Schutze, Sound Librarian
Trent Kusters, previously Torus Games
(from IGDA Melbourne)
May’s meetup will start with the Tin Man baring bolts and all about the financial state of being an indie….this is a rarity in all industries, let alone the secretive games industry and will give you real insight…