Announced today, publishing giant, Electronic Arts will be acquiring leading Melbourne based mobile games developer, Firemint, for an undisclosed amount. The Flight Control and Real Racing developer will become part of Electronic Arts Interactive (EAi) once the agreement is finalised within the next four weeks.
From the announcement...
"The Firemint team is remarkable for its critical and commercial success," said Barry Cottle, Executive Vice President and General Manger of EA Interactive. "…
Freeplay, the Australian independent games developer conference held in Melbourne, is making a call out for additional volunteers, support, and assistance as they ramp up for what looks to be an even bigger event coming this August. They are specifically after:
Speakers and Sessions
"We’re also very interested in alternative structures for presenting. Obviously we’re keeping lectures and panels and workshops, but we’d also like to incorporate playful sessions or microlectures or anything…
Ok, listen here folks. The people over at DinoRoar are looking for a few good people for a whole bunch of positions for their Sydney-based mobile games focused company. They're wanting some beta iPad testers in particular. Here's their exact message below, and the following link below will take you to the DinoRoar website where you can check them out and contact them for further correspondence.
Expanding Our Team/ Pitch Your Game Idea/ And Some Updates!
We're expanding our team! We're looking…
Does anyone remember the video below of a project by some students over in Germany of a full-body motion controlled Fruit Ninja inspired game, uploaded late last March?
It certainly got many a Fruit Ninja enthusiast's tongue wagging on the potential of a much more capable XBox360 Kinect version of their favourite fruit slicing game.
Well, it looks like Fruit Ninja developers, Halfbrick Studios, have been quietly working on just that. However, the only reason why anyone why's about it is…
When: Wednesday, 11 May. 7pm - 10pm
Location: Thai Garden Restaurant - Downstairs @ The Bank Hotel, beside Newtown Station
It's been a while! Time to catch up.
There's a lot moving & shaking in Sydney's indy scene right now, and some big announcements in the next couple of months.
Very soon IGDA Sydney will have a new venue for bi-monthly show & tell - an open forum where all are welcome & encouraged to demo skills, projects and share knowledge!
Do you grok "commodore 64" ?
Ken ye "…
Of the 77 million PlayStation accounts that were compromised from Sony's PlayStation Network last week, roughly 600,000 of those belong to Australian gamers. That's 65 percent of the 1.15 million Australian PlayStation3 owners who are registered on the network that are now at considerable risk of identity or credit card theft, security experts are warning.
The Sydney Morning Herald and the Herald Sun were quick to gather the thoughts of security experts following Sony's recent admission that…
Okay the question is up in the air.
does anybody in the games industry know we exist ?
That was the query made by Australian Interactive Media Industry Association (AIMIA) spokesperson, Andrew Fitzsimon, on Sumea back in 2002. Almost a decade later, the same question is likely to prompt a similar answer. Does anyone in the local games industry even know the AIMIA exist?
Morgan Jaffit, ex-Lead Designer at Pandemic Aus and currently director of Defiant Development, has written an open letter to…
When: 6:00 PM, Wednesday, May 4, 2011
Where:
Media Design School
92 Albert St Auckland
Selected By: sknightly
How to find us: Come up to Level 16
NOTE: We are at a NEW VENUE. The Media Design School has moved to new premises.
At the May Game Developer's Meetup we'll:
6.00 Arrive and mingle
6.15 Showcase: Gaming projects and news happening locally.
Panel: How to Market your iPhone game
Several local iPhone games have been released lately - but how can you make your fortune on the AppStore? An…
Hideo Kojima, VP of Konami Digital Entertainment, is eagerly awaiting the release for Team Bondi's detective thriller, L.A Noire. In fact, he has such high expectations for it that he's described it as the ONLY game he is looking forward to, and he's willing to wait out the extra two months after the initial May release for the Japanese translated version.
So why is the developer behind the extremely successful series of Metal Gear Solid games so eager for L.A Noire? From his tweets, he…