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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Fumes Stunt Racer, will be available FREE on the iOS for this weekend only! As a collaboration with Appvent Calendar, you'll be able to grab the Stunt Car Racer inspired game developed by Melbourne's own Sector3 between December 3rd and December 5th. If you've been keeping up with the Sector3 Development blog, Sector3 has taken all the feedback from the initial release of Fumes Stunt Racer and released a huge v1.1 update mid last month with a whole lot of fixes, fine tunings, optimisations,…
  • well, it is not so much that it is finished, it is more that i'm moving on and not working on it further. Nice to wrap something up, annoying the difference in quality of what you want to get done and what you can realistically get done. Still also have to jump through Apple hoops to get the game to be on sale. The time on this project has mostly been consumed by developing an engine and tools pretty much from scratch.
  • InnerSpace is an exhibition for and starring new videogames and the people who make them. Games include 'Captain Forever' by Jarrad "Farbs" Woods, 'Hazard' by Alexander Bruce and the final year projects of Swinburne Games and Interactivity graduating class of 2010. Hosted at ScreenSpace, Melbourne's most media friendly gallery. Screen Space Ground level / 30 Guildford Lane Melbourne, Australia Opening: 2nd December - 6 - 8pm Exhibition Continues: 3 - 18 December 2010 Opening Hours: 12 - 6pm…
  • If you hated the word "freemium" to describe the free-to-play with microtransactions model then you'd best get used to hearing it as it is fast becoming a successful and popular way for games developers to monetise their efforts on places like the Appstore. Our news item last week on IronMonkey hitting the #7 position with Need for Speed: Hot Pursuit on the Appstore charts for highest grossing titles (games that make the most profit, not number of sales) only highlighted the successfulness of…
  • Just a reminder for everyone interested in attending IGDA Melbourne's Christmas party on Saturday, 11 December 2010 that you have just a short time left to sign up!! Big Ant Studios are hosting the event, Autodesk are bringing the food, and FMOD will be taking care of the drinks, and IGDA Melbourne are organising everything. The folks at IGDA Melbourne are ready to send out the invites within the next day or so, so if you're planning to come to the party but haven't RSVP'd yet, you need to do…
  • It's not too often a game company opens up and reports on the current state of their studio and responds to any concerns relating to their titles. It's even more rarer for the CEO of the company to take on the duty, so it's a special treat to read a personal post from CEO and founder, Rob Murray, on the Firemint blog doing just that. On the plus side, it gives us a great chance to see some development details on their games. It's certainly a busy time at Firemint. The Melbourne games studio has…
  • DATE: Wednesday 8th December 2010 TIME: Session 1 – 2:00pm to 4:00pm Session 2 – 6:00pm to 8:00pm LOCATION: Level 8 / 14 Queens Road Melbourne VIC 3004 The Academy of Interactive Entertainment would like to invite you to the annual student presentation of the final projects for 2010. This event will take place at the AIE Melbourne Campus and will have two sessions for you to choose from. Session 1 will be from 2pm to 4pm and Session 2 from 6pm to 8pm on Wednesday, December 8th 2010. The…
  • Seeking Ipad/Iphone developer to join a start up company. Snappyant is dedicated to producing innovative children's ipad/iphone applications. The Snappyant Directors have 10 years experience in children's publishing and 15 years in visual effects . We are working with well known children's book illustrators and writers to develop apps that are specifically designed for the iphone ipad platform. Currently we are seeking someone who would be interested in joining our venture with profit sharing…