In the near future, the online world decides the fate for reality. He who controls the digital controls all of humanity. In this battle for information enter Aiva, a hacking program that does battle on the information super highway, whose task is to access the enemy’s mainframe and shut it down.
Sp.A.I is a 3rd person puzzle platformer where the player takes control of an Artificially Intelligent infiltration program called Aiva, whose abilities range from hacking systems, cracking fire…
Big Ant Studios are looking for skilled and enthusiastic Programmers to work on our upcoming game titles.
Your primary responsibilities will include designing and implementing game logic within different areas of the game. This may cover work within the graphics, AI, networking and physics sub-systems, and will require integrating with and developing extensions to existing code libraries.
You will be regularly liaising with key team members and producers, eliciting technical requirements and…
The Graphics Programmer will have varied roles and duties across a number of different projects in development. The Graphics Programmer will support the core development teams needs in regards to graphical engine features, pipeline and tools.
JOB REQUIREMENTS
Help design and create tools for development staff.
Implement new and/or updated engine features depending on project needs.
Work across a wide variety of engine/subsystem features such as memory management, loading, effects, rendering,…
The Lead Programmer is responsible for managing the design and implementation of all game code that needs to be created for the project. He/she helps manage the team (programmers specifically) with the Producer and other leads. The Lead Programmer leads the technical approach to development, assesses risk, mentors technical staff and most importantly drives development to the highest possible level.
JOB REQUIREMENTS
Strong C++ as well as other programming language skills.
Ability to lead and…
The Network Programmer is responsible for the design and implementation of all network features in the games being developed by Big Ant Studios. He/she will work closely with the development team to guarantee all game subsystems are supported across all development platforms.
JOB REQUIREMENTS
Strong programming (C++) skills.
Has designed and implemented a multiplayer network solution on a released game.
Solid understanding of networking fundamentals, architecture, bandwidth, latency,…
The first round of applications to the Film Victoria's Games Investment Program is fast reaching the 29th of October deadline (this Friday!). If you haven't submitted your application, you don't have too long now!
After consulting with Film Victoria, Chris Watts from Play-Bit Entertainment saw fit to share the extra information on various factors of the funding program as well as some additional thoughts with a write up at the Play-Bit website. The article will be useful for developers who are…
Just a reminder for everyone that Melbourne Indie developer, KlickTock, is having a sale for their well received hidden object game, Little Things, which will continue for a lowered price until this Saturday, October 30.
You can get it for just 99 cents on the Apple Appstore for the next five days, so if you haven't had the chance to check it out, here's the perfect opportunity!
Little Things, iPad App of the Week - 6th August 2010
Here's a screenshot of the Player character, Aiva from our upcoming game project, Sp.A.I
Find out more at www.indiedb.com/games/spai
or on www.facebook.com/pages/SpAI/102315119831732
Contract Generalist Programmer.
Must have 3yrs games industry experience minimum.
Must be a consistent all-rounder having worked in a variety of areas such as gameplay, sound code, UI and 3D.
Must be proficient in C++
Python and iPhone experience preferable but not essential.
Experience with Windows operating systems.
Experience in OS X, iOS and Linux/Unix operating systems preferable but not essential.
Must have excellent communication skills.
Must be a team player, able to work effectively to…
From the around the roughest seas right to your PC, join Scurvy Steve and his scallywag mate as they battle it out like you have never experienced before. Players will be thrown into the fray as they dodge, trip and slap their way out of the trickiest of situations. From all directions cannonballs will be blasted your way, out do your opponent by avoiding them in the most deceptive way possible. Remember its every man for themselves! Be the last man alive and prove that you are the toughest of…