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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • combat prototype is done (cough, after a work/ life related pause of 7 months) turn based hex combat, 3 stats (rock paper sizzors/ body mind soul) though still needs tweaking, but need to make some contents tools first. have movement, melee and range combat, and simple ai. (ogre c++ and newton) based on fred perry's gold digger also messing around with youtube http://www.youtube.com/watch?v=AQQyzpkMd5k http://www.youtube.com/watch?v=lOsAJZl6AAM
  • If there's anything to learn from the Australian Appstore charts, it's that we're a nation that loves hunting for doodles. A well deserved congratulations must go to Melbourne indie developer, KlickTock, for reaching and holding the top spot in the Apple's free apps section for an entire week with their frantic "Bejeweled Blitz" meets "Where's Wally" hybrid, Doodle Find. Doodle Find is not a lite edition or limited version of a game - it's the full thing, complete with trophies, achievements,…
  • It's certainly been a bit quiet on the L.A Noire front since its big reveal in the March edition of Game Informer magazine, but with Rockstar's recent release of Red Dead Redemption, all eyes are now set on their next major release, Team Bondi's long-in-development and anticipated detective thriller game, L.A Noire. Rocktstar have just pumped out a whole new batch of L.A Noire screenshots to keep the punters reminded that it's coming along nicely for a expected release later this year. No video…
  • Righto, enough is enough! Over the last few years, and particularly within the last few months, tsumea has been receiving a constant stream of messages and emails from high school students, school teachers, and program directors of special courses, all of whom are requesting further information on work experience in the local games industry. I can imagine that many Australian / New Zealand game studios are getting the same sort of enquiries, and it's unfortunate that in the eight years I've…
  • A bit of pencil fun Lach http://lach-land.blogspot.com/
  • Date: Wednesday, May 26, 2010 Time: 7:00pm - 10:00pm Location: Bank Hotel Newtown, Downstairs in the Thai Garden Restaurant Description: Play Talk Drink Laugh Repeat Come next Wednesday, pull yourself away from Red Dead Redemption to come down the saloon. We've a whole extra month to wait for Mario Galaxy 2, so there's plenty of time to chat... What've you been working on lately? We've been planning another big event, the details of which we'll reveal over a drink at the pub... For more details…
  • Halfbrick Studios will be showcasing and running a tournament with their cute multiplayer platformer, Raskulls, at the Mana bar tonight. At hand are the following Halfbrick'ians who will be there to answer any questions or do any interviews for patrons. Sean Druitt – Raskulls producer Ben Vale – Raskulls director and lead programmer Luke Muscat – Creator and lead designer of Fruit Ninja
  • Klicktock have released another fast paced hidden object game for the iPhone / iPod touch, and it's available for free! It has online leaderboard functionality and is packed full of other great features, so you have no reason not to give it a try already. Grab it from iTunes now! Doodle Find is a social hidden object game. Compete against your friends – and the world – via online leaderboards powered by Facebook Connect. Each game takes only 90 seconds, so it’s perfect for a spot of…
  • Develop 100 ranks the world's games development studios based on the revenues their products made at retail in the UK, and the latest update has two Australian studios making the list. It's the best result we've had so far as a nation in the Develop 100, however, it's rather unfortunate that one of the studios has since closed down. Krome Studios made an appearance in the Develop 100 list back in 2007, just breaking in a #94. With combined 7 million pounds worth of sales from Transformers:…
  • A recent game interface job I completed for an Adelaide based iphone/mobile developer. Final graphics included animation on the handkerchief as the rope moves and animated icons on the menu screen. Graphics are all based on photos then heavily edited in Photoshop.