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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • - Just about to head out from work, but I have enough time to post this link to some new L.A Noire screenshots. Will be posting a proper news item later! Check it out at Gameinformer!
  • From 7pm Tuesday 2 March IGDA is hosting an Open Mic Night at The Embassy in Southbank. Whilst understandably it's a busy time in the lead up to GDC, this could also be a chance to catch up with colleagues, find out who's heading state side and arrange to meet up in San Fran. The initial plan was for a pitch night, however it would also be an ideal opportunity for people to get to know who's who in the local industry. If you could come along and introduce yourself, it's great for people to put…
  • My Current Demo Reel. Folio can be found at www.alexandreadis.com I'm currently looking for any opportunity working as a 3D Artist. Even happy to volenteer and work unpaid! Email: alex.andreadis84@gmail.com
  • Location: Australia - Melbourne Role: Art Specialty: Character Animator ENTERTAINING IS OUR PASSION EA was founded 26 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world’s best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long…
  • Syfy (formerly known as the Sci Fi Channel, owned by NBC Universal) has signed an agreement with games publisher, THQ, to jointly develop new intellectual properties and publish new media and opportunities on existing properties. The first property announced to come from this alliance is de Blob, with the characters and concepts from the game developed at Melbourne's Blue Tongue Entertainment. de Blob will be the first given the full treatment of webisodes, television series, and possibly even…
  • Details are very slim at the moment, but from very reliable sources comes the news that publishing giant, EA, have purchased one of Australia's (and arguably, one of the the world's) top mobile / handset game development companies, Melbourne-based IronMonkey Studios. IronMonkey Studios has a very strong relationship with EA games, having developed mobile versions of well known EA brands such as Medal of Honor, Need for Speed, and the Sims. Two of their recently released titles, Sims 3 and Need…
  • The West Australian and WA Business News reports that U.S based Interzone Games have locked down their lead development studio in Perth on Thursday. Ten of the remaining Interzone staff were picketing at the front of their former workplace in protest of unpaid wages and superannuation as far back as 18 months, after being locked out of the premises and left unable to retrieve personal belongings. Segments of a notice at the entry of the studio placed by Interzone Vice President of business…
  • We've had to pull down our news item on Interzone Games last Saturday as our tip off was just too early to report. The information provided then was premature for when it was posted, and Interzone staff members were right to respond that it didn't reflect the current situation at the Perth studio. The tip off was true, but things were set to happen only a short time later. The news we had at hand was that Interzone Games, the Perth game development studio, will be closing down sometime around…
  • The next IGDA Melbourne event is: * Tuesday 2 March, from 7pm * The Embassy, Southbank Open Mic Night - Pitch your Game Plan Tell your peers what you're working on, put a call out for co-conspiritors and get feedback in a friendly social atmosphere. The inevitable facebook is here This is our first event of this type, and your support and feedback would be appreciated, if people aren't going to get up and give it a go it ain't gonna work! The mic will be switched on at 8pm One of the…
  • Andrew Goulding is one of countless developers from the local games industry with years of experience under their belt who've made the huge career changing move towards independent games development. With so many taking the plunge in recent times, it was worth grabbing Andrew aside for a few questions on his new indie studio, Brawsome, his latest game, Jolly Rover, and his personal experience on going solo. It seems like hard work going at it in indie games, particularly with a young family…