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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Can't get enough of Flight Control? Try directing some Trains! It's always the case isn't it? Once your idea gets popular, there'll be a bunch of other people out there wanting to cash in on your success too. Zagg, a company that produces mobile electronics accessories is jumping into the mobile application market, and they're starting off by developing a Flight Control rip-off for the iPhone called Trains. The announcement comes from a press release from Zagg which doesn't hold back on the…
  • ...well, according to Firemint, anyway! The Melbourne studio has just completed some additional content for their #1 iPhone game, Flight Control, as well as released their eagerly anticipated, socially connected and technically astounding racer, Real Racing. It looks like the recent success and the crazy cash that followed from their iPhone experience has steered the studio towards digital downloadable games. You can see from a recent update on their website, they're not too shy to claim so…
  • As gamesites review and provide their impressions of the newly released Sims 3 for the iPhone, you'd be hard pressed to find anything about the local game developer who made the extraordinary accomplishment of cramming such a large scaled game onto a mobile platform, complete with intuitive touch controls. You could even be forgiven for believing that it was all done by EA mobile too. A quote at Venturebeat.com from an EA producer gives a rather misleading impression on who exactly developed…
  • Got some questions for Game Developers' Association of Australia (GDAA) president and Tantalus CEO, Tom Crago? Kotaku are grabbing a games industry luminary every week and are allowing readers to submit questions in the comments section. The best questions are then chosen and passed onto the interviewee to answer. Sounds pretty snazzy to me, so head on to Kotaku and provide some questions! You have until the end of today, so get in quick!!
  • I don't know how they top themselves year after year, from giant enemy crabs, Riiiidge Racer (remember that one), to the awkward Warhawke controller presentation, there's always something to chuckle about regarding e3 presentations. This one is, however, quite honestly the funniest clip to ever come from e3. WELL BAM there it is - REMIX from jaroshbarksdale on Vimeo.
  • When it was noticed that L.A Noire had slipped to a 2009 release date back in 2007, many would have hoped to see some showing of the thriller / detective game by the time E3 popped up this year. Unfortunately, publisher Rockstar has confirmed to Eurogamer that they'll be showing nothing at all at the event, so a glimpse of the highly anticipated Team Bondi game is highly unlikely. What is even more curious is that those eagle eyed people at Rockstarwatch.net have noticed that L.A Noire isn't…
  • AIE, Australia's leading educator in video game development, wants to see what you think the next big video game title should be about. All you have to do is put together a short video (under three minutes) describing your idea for a video game, upload it to a videoshare website (vimeo, youtube or google movies) and register at aie.edu.au/gameface. Registrations open this Friday. Contestants get the chance to show off their wicked ideas and be in with a chance to win some of the thousands of…
  • Enter NOW to be part of the future of Australian Screen! Entries for the 2009 Enhance TV ATOM awards – Australia and New Zealand's most prestigious awards for achievements in Film, Television, Animation and Multimedia (including video games) will close soon! "If you or someone you know has produced a documentary, educational resource piece, animation, game or film of any sort, then don't miss out on the chance to enter the 2009 EnhanceTV ATOM Awards, which recognise and celebrate excellence in…
  • X|Media|Lab Sydney "Serious Games" conference presented in partnership with ABC TV and Screen Australia at the Sydney Film Festival June 12, 2009 @ The Establishment, Sydney XIMediaILab Sydney presents "Serious Games", Australia's first conference dedicated to the rapidly growing serious games industry that features the use of interactive games technology within non-entertainment sectors. While the market for entertainment games is relatively mature, 'serious' games-based learning for education…
  • Greetings, I would like to present the first demo build for the Tower City game play prototype. I do stress this is a work in progress. We still have many months ahead of us to make this prototype demo awesome. You can download the demo from here! We're just 1 month into production into the project, and being an online based team things can take time to come together. But what we can present is the beginnings of our prototype demo. This build showcases a few simple but very important things: -…