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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • Press Release (Canberra, Australia): Over 100 local, interstate andVIP guests will join the Academy of Interactive Entertainment Ltd (AIE Ltd) at ‘The Eye - Regatta Point’ this coming Friday to celebrate its’ 10th Anniversary of incorporation. Guests include Mick Gentlemen, MLA; Karin MacDonald, MLA; Senator Gary Humphries; Zed Seselja, Leader of the Opposition Party and Dr. Colin Adrian, CEO of CIT. A number of awards will be presented including an award on behalf of the Chief Minister in…
  • Brisbane based THQ Studio Australia, a wholly owned subsidiary of international publisher and developer THQ Inc., is seeking videogame development talent across all disciplines to work on an action game for Microsoft Xbox 360 and Sony Playstation 3 based on the popular Warhammer 40,000 universe from Games Workshop. We want the most talented, most enthusiastic and motivated developers to join us and help push Brisbane and THQ Studio Australia to the forefront of Australian development. With…
  • Press Release (Moscow, Russia): BigWorld today announced a new deal with Russian based Cybertime System for an upcoming massively multiplayer online virtual world 'Cyber Town'. Cybertime System specializes in the creation of virtual cities in real time environments. In their new project 'Cyber Town' they are faithfully recreating entire city infrastructures including buildings, streets, shopping centres, banks and offices. Create your own avatar and living space to socialize with friends,…
  • Pardon my scribbles, rough concept so far. The head at the top right is the vandalised/damaged version. Still deciding which form I like better.
  • Stormrise, the futuristic RTS game by Sega Creative Assembly Australia, was on a live demonstration at the Leipzig Games Convention last week. The demo was conducted by a Sanatana Mishra, who apparently happens to be one of Australia's top Warcraft III players and is also one of the lead game testers for Stormrise. The 1up article reports that Sega Creative Assembly Australia didn't even know that one of their lead testers was such a revered RTS gamer who came sixth in the world at a recent…
  • 26-8-2008 update for sumea challenge
  • 21-8-2008 update for sumea challenge
  • I am finally getting out of team management (which I really- really hate) back into REAL 3d jobs... sure, it will take some time to tune up my daily schedule but boy I am glad to finally get there. Anyway- here’s a little piece I did today “just for fun”- a low poly model of Austrian grenadier from napoleonic times. Its nothing really big- just one day “quickie”: 3037 polys (I guess I will make it a bit lighter, especially hands) but it was just nice subject to work on.
  • Star destroyer and tie-fighter modelled in 3ds max using greeble plug in and scanline render.
  • My 3rd WIP for challenge #10. I think I might have to stop tinkering and move the process along to the next stage to keep on target with the challenge timeline.