Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way.
AustralianGamer have a great interview with Krome Studios co-founder and Creative Director, Steve Stamatiadis. Steve chats to Yug about all things going on at Krome including some bits on the Star Wars games that Krome have been working on and how they got the job from LucasArts, the next Ty - The Tasmanian Tiger game, and starting on the game for his comic book creation, Blade Kitten. Steve ends the interview with some great advice for aspiring artists wanting in the games industry...
Steve:…
Okay, so the truth is that they didn't steal any ideas from me or my team that worked on this project last year (obviously...)
Anyway, for my final year project I joined a team of six people and put together a program called "Game Creature Designer" (and yes, the title needs some work).
For those of you who've used the Spore Creature Creator, the program we made was basically that but in 2D.
The user would connect to a server set up to handle connections by this program.
Then you'd have a…
Time / Date: 6:15pm - 8:30PM; Saturday, 2nd August, 2008
Location: Metro Bar, Medina Hotel - Opposite the Perth Convention and Exhibition Centre
The IGDA Perth Chapter is hosting a social event to coincide with the end of the GO3 Conference. Come and mingle with conference delegates, sponsors and exhibitors from the GO3 Electronic & Entertainment Expo and Conference. We will be serving some cocktail food and there will be a cash bar.
For information on future and past IGDA Perth events,…
Press Release
Melbourne-based developer Tantalus today announced three new management appointments, aligned with its strategy of becoming one of the world's leading independent game developers. Established in 1994, Tantalus is already considered a leader in the handheld space, with ten titles released on the DS and PSP platforms. Combined unit sales from Tantalus titles in the last year alone were in excess of two million.
Into this exciting mix now comes highly credentialed veteran Joss Ellis…
One of the issues raised during last week's Q&A on ABC television was the subject of R-ratings for video games. Now's your chance to watch how misinformed people are about games!
Welcome the Senate
Thursday, 24 July
With the Independent Senator, Nick Xenophon, the National's Senator Barnaby Joyce and Labor Senator, Mark Arbib, on Q&A this week, we only have one thing to say... welcome the Senate. Joining them were journalist and author of "Inside Kevin 07", Christine Jackman, and Chief…
Next Tuesday we have Jayeson Lee-Steere, Technical Director from EA Florida flying into Perth to present exclusively for the IGDA. Jayeson will be presenting "The Challenges of Next Generation Hardware" which will cover the key insights he has learned in his 4 years at Electronic Arts, working on EA's next-generaton AAA sports games. As usual, the event will feature a raffle for some incredible prizes from our good friends at GameTraders, countless networking opportunities, and a fully…
I found this site through a comment left on the ScreenPlay blog on The Age website.
Anyway, I guess I'll do the mandatory "about myself" here.
I finished studying my Games Technology course at La Trobe at the end of last year.
The day I finished I was offered a casual job writing web code for a company
(not that I'd really written much web code before...)
I finished with that job a month ago today. Now I'm looking to get into games.
I did study to make games after all...
I'm finding it hard…
I've neglected my Sumea profile again... it's been so long I see that the website has grown an extra letter since the last time I uploaded anything.
Most of what I've been doing is 2D but I might eventually upload some of my older level work (and perhaps newer).
I'm also going to be at Animania in Sydney later this month.