Submitted by Tanya Vale
AFTRS Live-In-LAMP, Freycinet, Tasmania Oct 29 - Nov 3.
Discover emerging media and create compelling next generation media at the Laboratory for Advanced Media, proudly supported by Screen Tasmania. Local and International mentors guide teams through the opportunities offered by broadband, IPTV, web 2.0, mobile media, games and virtual worlds. LAMP has prototyping cutting edge services during 4 labs developing over 30 projects from independents, ABC TV, News…
The Herald Sun has an article on AFL Premiership 2006 by IR Gurus. They chat to IR Gurus developer, Justin Halliday, on the new improvements added to AFL Premiership 2006, and how the team gathered inspiration from previous AFL games on systems like the NES. There are a lot of other developer related insights on the AFL series of games as Halliday mentions how a rebuild of the AFL engine being completed for AFL Premiership 2005 has allowed them to concentrate on gameplay for 2006 (and the…
I've noticed that this was written about in the forum, and it's also on Slashdot as well, but there's a new two-day expo planned for Perth next year called "GO3 - Electronic Entertainment Expo 2007". A snippet on the website says about the expo:
GO3 is an exciting three-day Electronic Entertainment Exp that will showcase the latest in games hobbies and electronic entertainment. The Expo is for companies and consumers with a passion for state-of-the-art, interactive leisure pursuits.
Held in…
Sidhe Interactive's Rugby League 2 seems to have only recently made it to the UK (with some additions like the word "Super" in the title, and the British Super League) , and there's a review over at Eurogamer.net.
The game gets a fair share of criticism, the main being a lack of a training tutorial, or a real sense of involvement in the game, and an "inadequate" online mode which is blamed on the lack of local gamers to play with.
Ultimately there's just not enough here, be it in terms of…
IGN has a review of the Gameboy Advance version of "Barnyard" which was developed by Halfbrick Studios and published by THQ. It's pretty interesting review for those who, like me, have no inkling of what the game involves, as it sums up the gameplay aspects (open sandbox, numerous quests and minigames, rpg-elements with upgrading and customisation of abilities or decoration). It actually sounds like a pretty cool game, and although the reviewer gives the title a fair 6 out of 10 score, he…
Submitted by game-editor PR
Due users and industry requests, Game Editor developers will release a new version of Game Editor engine for the GP2X console.
With this addition, Game Editor will be the only tool that generate games for a wide range of platforms including Windows, Linux, Pocket PC / Windows Mobile, Smartphones and the GP2X console.
The new engine will be released before the GP2X game contest deadline (http://contest.gp2x.com/support/overview.asp)
More info at:
http://game-editor.…
There hasn't been much comment around Sumea about indie game development for Xbox Live Arcade, but hopefully Microsoft's latest announcement will stir up more conversation making smaller games. At the Gamefest 2006 event in Seattle, Microsoft announced XNA Game Studio Express, a set of tools aimed for indie developers, hobbyists, and students in developing games for the Xbox 360 console. Any games made can be shared through a new "Creators Club" service, however regular Xbox 360 users will not…
It's good to finally write something about Big Ant Studios, a Melbourne game developer who previously ran under the name "Bullant Studios". It looks like Big Ant Studios is carrying the mantle once held by Rat Bag Games for Sprint Car games with "Sprint Cars: Road to Knoxville". American gamers seem to love the budget PS2 game title, so much so that it has hit the US Top Ten Console sales charts between July 30 to August 5...
Bargain shoppers gobbled up the $14.99 Sprint Cars: Road to Knoxville…
(Yug posted in the forum)
Ever feel like being a gamer in Australia means being second best to pretty much everywhere else in the world? It takes months for games to arrive here after being released in the states, major 'worldwide' console launches tend to ignore us, ... hell even NEW ZEALAND has an R18+ rating for games.
What we DO have though is a collection of fantastic online and offline gaming communities, some of the best local game developers on the planet, and a country full of people…
I've been hunting around for things to watch on Google Video and I found this gem.
Imagine and Ocean were two very well known publishers and developers of games during the 8 bit computer era in the mid 80's. You could consider them like the Vivendi Universals and Electronic Arts are of now (yes, i know EA was around back then!).
This old documentary looks into the two companies during some trying times in the industry where sales were down due to the proliferating business of cassette pirating…