Of course, the sensible thing would be to use an existing game engine, but after a certain point, there is some curiosity if learning and fighting yet another game engine is really quicker that just writing something from scratch.
Yes, this is another reminder for all of you to tune your tv sets (or just change the channel) to channel 7 tomorrow (Sunday) at 12:00 midday for Control Freaks, which is...
"Australia?s only TV programme dedicated to computer and video games and covers all the latest news and big titles in the world of PlayStation2, XBOX, GameCube, and PC interactive entertainment."
Lots of game eyecandy assured, along with a chat with them Ratbag people! There's also a Control Freak topic in the forum too,…
Another article on our strange games classification can be read at News.com.au, which comments on how extremely violent games like Mortal Kombat Deadly Allience easily get a M15+ rating, where as any game with a hint of nudity will mean an instant ban.
"AUSTRALIA'S incoherent censorship ratings system will be exposed in coming months with the release of a number of controversial videogames.
The Playstation 2 game BMX XXX will be released on January 16 with an MA rating minus its major selling…
Auran have released a demo of Ultimate Trainz Collection, so if you were ever curious as to what this most popular train simulator was all about, the 101mb monster file can be found at Gamershell.
"The New UTC demo includes the following;
A single scenario "Blue Sky Steel" where you take charge of an SW7 switcher for a busy day at the Blue Sky Mining Company.
All the new functionality added for the Ultimate Trainz Collection including realistic driving simulation mode, multiple in-cab cameras…
Microsoft have released the final public version of DirectX 9. Click here for Microsoft's download page. Word of warning, you can't roll back the installation. :)
Ingaming has screens of Starcraft: Ghost concept art up. I like this style of concept art - with just artline ink pens and markers, you could throw up some real quick illustrations...Check it out here.
The AIE and Qantm are known as THE places to go to learn all about game developing in Australia, but Universities are gradually becoming the new alternative...
"The thriving computer games industry in Australia is being taken up by the education sector, with new courses springing up.
Sturt University in Bathurst, NSW, began a Bachelor of Computer Science (games technology) in 2001 to a healthy student demand. Senior lecturer in computing and course coordinator for games technology at the…
Justin Green, CEO of Evolution Games, held a seminar at the Australian Games Developer Conference where he gives some insightful knowledge and tips for those of who want to start a game developement company. Thanks to Dominik (for transcribing the lecture and sending it to us), we're able to have it up on Sumea for those of you who are thinking of heading up your own developement studio! Read it all here.
Sumea Launchpad has been over 12 months of unpaid development (website design and backend/administration) and maintenance (news updates, and website optimisations/fixes). It is currently running on a small hosting plan that is paid from my own pocket. As you can tell from the lack of banners and pop up ads, Sumea receives no revenue for its service, and is run at great personal expense. It has been a labour of love, and was never intended to make money, nor was it expected to have grown as big…
Sidhe Interactive have some goodies for you to download...
"A prototype of next years NRL based Rugby League game has now been made available to the public. Featuring basic rugby league action between Telstra Premiership grand finalists the Sydney Roosters and the New Zealand Warriors, the prototype provides an early view of the potential of the game."
NRL has a download page, where you can also find many questions answered about the game. Click here.
Ingaming.com have written up their 3 day experience at the Australian Games Developer Conference. The article briefly describes the keynotes they attended with Tantalus, Dr Ray Muzyka, Lars, along with Xbox live, and Nvidia presentations. A very short article, although they promise a more detailed look later on. They have a few pictures of the speakers and their slides there, so head on over for a look!