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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • Presented by Justin Green at the Australian Games Developer Conference 2002 7/12/02 Transcribed by Dominik Grabiec Overview: Getting Started Getting the Deal Getting the Project Done Beyond the First Project Conclusion A startup is defined as being a small concern, without a past game development history, usually with low resources and little or no funding. If the startup has an investor then that's often a luxurious position to be in. Getting Started Situation Analysis Identify Risks Determine…
  • Gamespy has a preview of Jurrasic Park : Operation Genesis on the Xbox, which is being developed by Blue Tongue. There's a whole heap of new screenshots to check out too. Click here to read the preview. And speaking of Blue Tongue, they have a new redesigned website up, so go and have a look! They have numerous job openings for those who are interested as well. Click here to read the details!
  • Yes, the long awaited Australian Games Developer Conference starts off today at the Melbourne Convention Centre!! The three day event is THE place to be this weekend for those interested in the Australian game industry. TONNES of great lectures, international guest speakers, and developers showing off their work. There's also a lanfest, some social events and parties planned as well.. I'm sure you know all about it already, but for those who haven't, head on over to the AGDC website and see…
  • The Getaway is a game that has been in production for a long time, and contains a detailed reconstruction of the city of London to roam around in. It's also a title that will no doubtly be compared to Grand Theft Auto 3 in terms of its gameply. And like the GTA series, it becomes the latest in a string of titles to go under the censors knife. Gamepower reports.. "...Office of Film and Literature Classification issues had delayed the game?s release, Sony Computer Entertainment Australia…
  • MilkShape 3D 1.6.5 released! "This release comes with quite a lot of new stuff. The main changes are local/global mode, when rotating joints, which makes animation a lot easier. Then customizable shortcuts have been added. With the ShortCut & PlugIn Manager you can define your own shortcuts, even for plugins and hide unused menu items. The progressive mesh plugin has been replaced by the DirectX Mesh Tools, which provides a good progressive mesh implementation. Finally a lot of new and…
  • Electronic Arts have announced that they are reducing some of their Gamecube titles in Australia to as low as $39.95, effective immediately.. "Leading independent publisher Electronic Arts has landed a stinging blow on Nintendo, accusing the platform holder of "disappointing reluctance to compete with Microsoft and Sony" in a statement announcing massive price cuts to several key titles in its GameCube software range in Australia. While EA's move is a bold one and its apparent motives are…
  • As most of you would know, the Australian Games Developer conference isn't all lectures and.. lectures! There's a serious lanfest happening too. AGDC chief, John Demargheriti has a brief chat with AustralianIT about the 500+ computer lanfest, and also a little on Australia's game industry. "It's hard to know what it turns over, but I believe it's currently around about $60 million on the actual development side," Mr Demargheriti said. Head on over to AustralianIT for the article.
  • After recently winning the Entertainment/Games category of the TUANZ Interactive Awards 2002 with adidas Football Fever, Sidhe Interactive have some news on a big license they have been working on. Sidhe Interactive announced today that they had secured a multi platform game development deal with successful Australian publisher Home Entertainment Suppliers Pty Ltd (HES). Already in production for four months, Sidhe will produce a rugby league sports title based on the NRL for PlayStation 2 and…
  • Homelanfed has an interview with Gregor Whiley, vice president of Sydney based Stategic Studies Group. They chat about SSG's upcoming turned based strategy game, Warlords IV, so if you're curious as to what's in store for that game, click here.
  • Anonymous
    Local game developer Nocturnal Entertainment in Melbourne has made it self known today with the launch of a public website along with the public availability of it's propriety GBA engine "catapult". Go check out the site and see what they're about. They are also looking for artists, programmers and translators to work on their own title (Fantasy Wars) as well as catapult: - programmers with GBA or Catapult experience (Fantasy Wars) - artists with character-sketching, fantasy or GBA experience…