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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • You're over 18 and you've been looking forward to GTA: Vice City for MONTHS. You certainly wouldn't want to shell out $100+, only to play a dumbed down, cut version of it, do you.. What are you to do? Like what a lot of other Australians are doing, you can import it from New Zealand where their game classifications are more inline with the rest of the western world. The game is in PAL as well, so there's no need to worry about incompatibility problems. Yes, local game stores are losing out, but…
  • AustralianIT reports that the Irish are looking at our local games industry to help improve theirs. "IRELAND is turning to Australia for guidance on how to grow its video games development sector. Two delegates from Enterprise Ireland, a government agency devoted to fostering IT, are talking to government and industry representatives in Australia this week. Australia has a reputation as a low-cost, high-quality game development centre. Export earnings reached $100 million in the last financial…
  • Thanks to the company director of ndWare for letting us know of them. ndWare have been around since 1999, and are based in Melbourne. They specialise in games for the GameBoy Advance and hand held devices. Be sure to check out their site to find out more!
  • Anonymous
    Developers Square and Enix are merging to become one complete company with Enix having the majority. Square and Enix announced they will be merging into a new company called Square Enix in Japan on April 1, 2003......The purpose of the amalgamation is to use the centripetal force to the creator and the content property to maximize and reinforce the earnings base. In the amalgamation ratio, Square is 0.81 and Enix is 1.0, therefore Square will become the dissolution company while Enix will take…
  • If you're a keen to see what Ratbag are up to and you're in Adelaide, then jot down the 28th of February, 2003 as the date to be at the Adelaide International Film Festival. "Recognising that Sydney and Queensland had tied up the commercial side of feature film making - despite SA's location strengths - the new direction became digital media and applications of digital technology. This was supported on the ground by the presence in Adelaide of quality creative computer technology and special…
  • There hasn't been much to report lately other than that Auran's Ultimate Trainz Collection has been released this week, just in time for Christmas for those lucky train enthusiasts. Apart from that, it's been very quiet with Australian/NZ developer news. This, however, may well be the calm before the storm, with the Australian Game Developers Conference 2002 being held in Melbourne just next week. So for those who are going, make sure you get tonnes of happy snaps, and write an interesting…
  • Those Perth developers, Bungarra, have some new screenshots and video of Smokin' Barrels on their website. Go on and check it out!
  • Enter the Matrix interview with Shiny Entertainments' David Perry! A very interesting read on what to expect of this game, and some incredible looking screenshots too.
  • For those who have read my interview with Gregg Barnett would know that he's working on a game called Ghost Master. Well, the official Ghost Master website is up, and you can find plenty of details and pictures of the game there. There's also some details on Gregg (and a picture of him) as well.. "In 1983 Gregg started at Beam Software (the owners of Melbourne House) as a programmer working on the Horace series of games. With a conversion of The Hobbit, followed by his own creation 'Way of the…
  • Zdnet reports that there is an online petition pushing for an R rating video games category in Australia, in response to the failed recent proposal. "The fact that a R18+ classification does not exist for video games when it does for film appears an unfathomable double standard. Indeed, in November 2001 the R18+ classification for films celebrated its thirtieth anniversary in Australia. Yet today, no R18+ rating exists at all in the category of video games. In this regard, Australia is…