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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Hyper chiptune piece. A bit crazy.
  • A sample of unpublished work from Age of Conan from towards the end of my involvement with that project
  • With this personal project I have endeavoured to create a short animated sequence simulating live-action using a number of Photoshop-created layers projected on to 2D and 3D cards (modelled in Modo) in NukeX 9. The sequence is HD but regrettably, viewing in HD is restricted for embedded Vimeo videos so if you cannot see it in HD here, you can still view it directly at Vimeo. Simply click on the HD button to view in HD.
  • Mattes completed for the Norwegian Christmas film ‘Reisen til Julestjernen’ (Journey to the Christmas Star), released in 2012. The bottom two mattes served as backdrops to actors filmed on bluescreen whilst with the first, the foreground (frozen lake) was projected onto a card and the camera set to track-in slightly. CG actors were overlaid into the middle-ground. Courtesy Moskus Film and Gimpville AS. There was a mix-up with the credits which led me to be uncredited for my work on this film.
  • A screen-grab showing a portion of the matte-painting that I completed for the film Kon-Tiki in 2012 with a CGI DC3 aircraft. The original matte was over 16000px in width. Grab courtesy Gimpville AS and Egmont Nordisk Film. The film is the largest and most expensive production undertaken in Norway and was nominated for best foreign language film at the Oscars & Golden Globe. Below: Here is Gimpville’s effect breakdowns for Kon-Tiki. The team there did an amazing job. The sequence in which…
  • A city on the shores of the Vilayet Sea in Hyboria, from Conan the Barbarian.