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Latest works by Brennan Murray
  • Just some little creatures I imagined whilst doodling in my spare time, very much inspired by the dragon quest timekeepers.

    I figured it would be a good exercise to start picking up some Unity shadergraph and see what I could do with a…

  • A few months ago I had an art test where I was asked to create an environmental diorama within a week, I ended up putting around 15-20ish hours into it (from idea to delivery).
    In the end I wasn’t successful but I still liked the general…

  • River Troll created for Ardent Roleplay

    Original Concept by Adian Solly @ Ardacious

  • Rickety Hovel, an environmental diorama created for Ardent Roleplay.

    Original Concept by Macaulay Bell @ Ardacious
    Skeleton Asset created by Mordragos (unity Asset Store)

  • The destroyed Magus tower, a constantly moving environmental diorama created for Ardent Roleplay.

    Original Concept by Macaulay Bell @ Ardacious
    BookShelf model & Magic Crystal statue mesh by Macaulay Bell @ Ardacious

I'm Brennan, a 3D real-time artist with around 5 years of working experience both in-house and as a solo freelancer.

I like vibrant and styalised scenes with lots of movement, but I also appreciate the art of optimisation and simulating real-life in a digital space.