Hello! My name is Tate and I’m a junior game designer with a specialist focus on narrative and world design. I have over two years’ experience working in Unreal Engine, with strong technical skills in visual scripting, UI & UX design, and level design. Through my projects I’ve designed and built a variety of game mechanics and systems, including skill trees, gameplay abilities, dialogue systems and UI menus.
I have always loved the creative process behind creating fictional worlds, characters and stories, and my dream is to write and design the stories for games. Since I was young, I've been fascinated by the medium of interactive storytelling, and I believe that games have a unique ability to bring fictional worlds to life in a way no other medium can.