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great poly tools script for max and maya

Submitted by beatsta on
Forum

I came accross this great set of poly tools script for maya and max
the other night, im finding it pretty useful...
get it here:
http://www.maya3d.dk/MEL/MJPolyTools/MJPolyTools.htm

Submitted by inglis on Wed, 15/01/03 - 11:17 AM Permalink

great set of tools...
never heard of these ones, just MeshTools.
thanks for the post.

Submitted by beatsta on Wed, 15/01/03 - 11:40 AM Permalink

mesh tools are for max, arent they? or is there script for maya?

Submitted by inglis on Wed, 15/01/03 - 11:46 AM Permalink

they're max.
but a lot *if not all* has bit put into release 5, they were meant to be in max4 but they weren't completed when it went to release

Submitted by beatsta on Wed, 15/01/03 - 12:00 PM Permalink

im still trying to down max 5, might wait for 5.1 tho. i find maya much faster for me tho. I got into max at maybe release 2 and maya at version 1. I used 3d studio 4 prolly in the early nineties at QCA tho, i dnt think for much tho except to drool ova the materials in the material editor, teehee. and maybe evel some text and basic anims

Submitted by inglis on Wed, 15/01/03 - 12:12 PM Permalink

i started doing 3d on max4 then 5 came out a couple months later...
ive used maya/softimage and lightwave as well, knowing maya the most out of those 3- but have seemed to stayed with max even though

Submitted by Brain on Thu, 16/01/03 - 12:45 AM Permalink

I'm still riding max 3.1, started with 3, and the only other package I've used is Milkshape, which is a great modeler in it's own right.

beatsta: When and which course didja do at QCA?

Chris Bowden
http://brain.gamekey.com/

Submitted by souri on Thu, 16/01/03 - 3:35 AM Permalink

quote:Originally posted by inglis

i started doing 3d on max4 then 5 came out a couple months later...
ive used maya/softimage and lightwave as well, knowing maya the most out of those 3- but have seemed to stayed with max even though

Just curious as to why you stuck with Max if you're faster and know more stuff with Maya? :)

Submitted by inglis on Thu, 16/01/03 - 4:09 AM Permalink

because my course was in max so i was using it everyday. if i was to model a character with nurbs i would use maya, i also like its polygon tools- but now max5 has a good set of polytools itself.
i said i know maya the most out of maya/xsi/lightwave.
i could model quite fast in maya- but my overall knowledge of the program wasn't that deep- ill get back into maya later- but for now im still faster in max and i dont want to spend the time i have to create a demoreel learning areas of a program i know how to do in another.

Submitted by beatsta on Thu, 16/01/03 - 12:02 PM Permalink

i have done these courses so far (brain)
Tertiary
2001:
Diploma of Information Technology (Software Development) Gaming, QANTM.

1996:
Certificate IV in Multimedia, Queensland College of Art
1994:
Certificate in Arts (Visual Art and Design), Mount Gravatt College of TAFE

I did't finish the game dev course at qantm, payed my 3000 bucks for the first semester and came back for a month for the second but got sick or rocking up to find that there was no lecturer or no class after spending an hour travelling to get there. ;)

Submitted by Brain on Fri, 17/01/03 - 4:20 AM Permalink

2001, eh? Same intake as me, I figure. Can understand why ya didn't come back. There a chance I know you? *curious look*

Chris Bowden
http://brain.gamekey.com/

Posted by beatsta on
Forum

I came accross this great set of poly tools script for maya and max
the other night, im finding it pretty useful...
get it here:
http://www.maya3d.dk/MEL/MJPolyTools/MJPolyTools.htm


Submitted by inglis on Wed, 15/01/03 - 11:17 AM Permalink

great set of tools...
never heard of these ones, just MeshTools.
thanks for the post.

Submitted by beatsta on Wed, 15/01/03 - 11:40 AM Permalink

mesh tools are for max, arent they? or is there script for maya?

Submitted by inglis on Wed, 15/01/03 - 11:46 AM Permalink

they're max.
but a lot *if not all* has bit put into release 5, they were meant to be in max4 but they weren't completed when it went to release

Submitted by beatsta on Wed, 15/01/03 - 12:00 PM Permalink

im still trying to down max 5, might wait for 5.1 tho. i find maya much faster for me tho. I got into max at maybe release 2 and maya at version 1. I used 3d studio 4 prolly in the early nineties at QCA tho, i dnt think for much tho except to drool ova the materials in the material editor, teehee. and maybe evel some text and basic anims

Submitted by inglis on Wed, 15/01/03 - 12:12 PM Permalink

i started doing 3d on max4 then 5 came out a couple months later...
ive used maya/softimage and lightwave as well, knowing maya the most out of those 3- but have seemed to stayed with max even though

Submitted by Brain on Thu, 16/01/03 - 12:45 AM Permalink

I'm still riding max 3.1, started with 3, and the only other package I've used is Milkshape, which is a great modeler in it's own right.

beatsta: When and which course didja do at QCA?

Chris Bowden
http://brain.gamekey.com/

Submitted by souri on Thu, 16/01/03 - 3:35 AM Permalink

quote:Originally posted by inglis

i started doing 3d on max4 then 5 came out a couple months later...
ive used maya/softimage and lightwave as well, knowing maya the most out of those 3- but have seemed to stayed with max even though

Just curious as to why you stuck with Max if you're faster and know more stuff with Maya? :)

Submitted by inglis on Thu, 16/01/03 - 4:09 AM Permalink

because my course was in max so i was using it everyday. if i was to model a character with nurbs i would use maya, i also like its polygon tools- but now max5 has a good set of polytools itself.
i said i know maya the most out of maya/xsi/lightwave.
i could model quite fast in maya- but my overall knowledge of the program wasn't that deep- ill get back into maya later- but for now im still faster in max and i dont want to spend the time i have to create a demoreel learning areas of a program i know how to do in another.

Submitted by beatsta on Thu, 16/01/03 - 12:02 PM Permalink

i have done these courses so far (brain)
Tertiary
2001:
Diploma of Information Technology (Software Development) Gaming, QANTM.

1996:
Certificate IV in Multimedia, Queensland College of Art
1994:
Certificate in Arts (Visual Art and Design), Mount Gravatt College of TAFE

I did't finish the game dev course at qantm, payed my 3000 bucks for the first semester and came back for a month for the second but got sick or rocking up to find that there was no lecturer or no class after spending an hour travelling to get there. ;)

Submitted by Brain on Fri, 17/01/03 - 4:20 AM Permalink

2001, eh? Same intake as me, I figure. Can understand why ya didn't come back. There a chance I know you? *curious look*

Chris Bowden
http://brain.gamekey.com/