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Sumea Fist Challenge

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

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  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

I'm just putting out a feeler to see if any programmers would be interested in doing something with the challenge results (with those that agree with handing their models in). A sort of Exploding Fist tribute using the same game mechanics, with the challenge models, and utilising some rendering engine like Ogre (or whatever to easen the burden for programmers).

Would anyone be up for it?

Submitted by Kezza on Thu, 22/06/06 - 9:11 PMPermalink

Sounds interesting...
Maybe if we made it a 2 day challenge with artist/programmer teams, as we'd need more than just the modeller challenge results for assets.
A big problem is we'd need animations and stuff for those models (as coders in stereotype are either slow or not very good at animating).

Posted by souri on

I'm just putting out a feeler to see if any programmers would be interested in doing something with the challenge results (with those that agree with handing their models in). A sort of Exploding Fist tribute using the same game mechanics, with the challenge models, and utilising some rendering engine like Ogre (or whatever to easen the burden for programmers).

Would anyone be up for it?


Submitted by Kezza on Thu, 22/06/06 - 9:11 PMPermalink

Sounds interesting...
Maybe if we made it a 2 day challenge with artist/programmer teams, as we'd need more than just the modeller challenge results for assets.
A big problem is we'd need animations and stuff for those models (as coders in stereotype are either slow or not very good at animating).