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meep.

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on
Forum

Woah.. hasn't this section of the forum really died.. [:)]

Submitted by Malus on Sat, 09/08/03 - 10:28 AM Permalink

I think most people who are looking to get help on mods have been posting in the general threads instead of here.

How about showing a sticky thread of current mods that are in the works or completed for various games?

Might peak peoples interest.

Submitted by fuzzmeister on Tue, 12/08/03 - 8:54 AM Permalink

I will be looking for fellow game developers soon... as soon as i get abit of a foundation of my engine that can be worked with... i'm in no real hurry to request help until i can get enough done so that animators for instance can work to a given format etc... not there yet.

in time i'll be back to ask for interested parties in brisbane (preferably) to join the crew. But time is needed

The interest shown will be interesting as it seems most people want to work with already founded engines that support the latest lighting and such... i don't have this to offer, instead plan to work on game play, may well look battlefeld-esque with more complicated gameplay concepts (trading, upgrading, multiplayer game saving etc). The goal to be a playable game that invites interest and hopefully employment!. The game will be mainly for demo-portfolio purposes for all involved.

so anyway this section won't die as far as i'm concerned.

Posted by souri on
Forum

Woah.. hasn't this section of the forum really died.. [:)]


Submitted by Malus on Sat, 09/08/03 - 10:28 AM Permalink

I think most people who are looking to get help on mods have been posting in the general threads instead of here.

How about showing a sticky thread of current mods that are in the works or completed for various games?

Might peak peoples interest.

Submitted by fuzzmeister on Tue, 12/08/03 - 8:54 AM Permalink

I will be looking for fellow game developers soon... as soon as i get abit of a foundation of my engine that can be worked with... i'm in no real hurry to request help until i can get enough done so that animators for instance can work to a given format etc... not there yet.

in time i'll be back to ask for interested parties in brisbane (preferably) to join the crew. But time is needed

The interest shown will be interesting as it seems most people want to work with already founded engines that support the latest lighting and such... i don't have this to offer, instead plan to work on game play, may well look battlefeld-esque with more complicated gameplay concepts (trading, upgrading, multiplayer game saving etc). The goal to be a playable game that invites interest and hopefully employment!. The game will be mainly for demo-portfolio purposes for all involved.

so anyway this section won't die as far as i'm concerned.