Authored onWednesday, 16 March, 2022 - 11:06 AM
We are seeking a programmer to join us in improving and maintaining our adaptive audio engine: FMOD Studio. This is a full time/permanent position based in Melbourne, Australia. In this role, you will develop tools and run-time code that extend creative possibilities for game developers. You will be required to maintain existing functionality, add features, debug faults, and improve the overall stability and performance of the product.