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We are seeking a Producer to support our artists and art pipeline.
Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week
The position includes the following duties:
- Create and manage issues for the art team.
- Coordinate with internal departments, freelancers and outsource studios during the entire production cycle of 3D art, including character art, environment, items and microtransactions
- Track projects from planning to implementation, ensuring timelines are met and risks are flagged early
- Ensure all assets meet the technical requirements for Path of Exile
- Communicate information, and facilitate needs between various departments, i.e. concept art, rigging, effects, animation, producers, game design
- Coordinate with other producers, leads and directors, providing updated status and progress of your deliverables
We are seeking someone with:
- At least 2 years experience in a production role in gaming or media
- Strong problem-solving skills and the ability to evaluate time requirements
- Proactive and self-reliant
- Excellent written and verbal English communication skills
- Some knowledge in art and design language, ability to communicate this verbally and visually
- Ability to work within a team environment
- Experience creatively reusing assets efficiently, and planning/designing modular, versatile assets
Pluses:
- A deep understanding of Path of Exile
- Experience working in the game industry
- Experience using one or more game engines.
How to apply:
If you meet the above requirements, please email your resume to jobs@grindinggear.com with your name and role you are applying for in the subject line.
No phone calls or agencies, please.