Grinding Gear Games

VFX Artist

Based in Auckland, New Zealand, Grinding Gear Games is searching for a VFX Artist to work on the award-winning online Action RPG Path of Exile.

You will develop realtime effects from concept to implementation and work to maintain a consistent aesthetic across all of the effects in the game and related mediums such as trailers and web. The ideal candidate has a firm grasp of color, texture, timing and impact as relates to FX. We are looking for an avid gamer that has a deep understanding of our game Path of Exile and its themes.

Game Lighting Artist

Based in Auckland, New Zealand, Grinding Gear Games is searching for a Game Lighting Artist to work on the award-winning online Action RPG Path of Exile.

You will create real-time environments and moods, and work to maintain a consistent aesthetic across all of the areas in the game and related material (e.g. trailers). The ideal candidate has a firm grasp of color, materials and light as it relates to level design in games. We are looking for an avid gamer that has a deep understanding of our game Path of Exile and its themes.

Senior Animator

Based in Auckland, New Zealand, Grinding Gear Games is searching for a Senior Animator to work on the award-winning online Action RPG Path of Exile.

A Senior Animator is responsible for creating animation assets and working with the Creative Director, Designers and Riggers to realise a character, monster or special effect.

Skills: 

C++ User Interface Programmer

Based in Auckland, New Zealand, Grinding Gear Games is searching for a C++ User Interface Programmer to work on the award-winning online Action RPG Path of Exile.

Requirements:
Strong knowledge of modern C++
Three years of game programming experience

Pluses:
Experience with our game, Path of Exile
A Bachelor's degree in Computer Science, Software Engineering or equivalent
Experience working on a shipped game title

Skills: 

Grinding Gear Games talks Path of Exile, competing with Diablo III, government support

Path of Exile is a hardcore, old-school ARPG from the indie developers at Grinding Gear Games in New Zealand. They’ve been doing very well for themselves recently, and here at games.on.net we’re big fans of what they’re doing. But how are they coping as they scale up to open beta, and how has the recent launch of Diablo III and Torchlight II affected their player base? We spoke to producer and designer Chris Wilson for all the answers.

Game Development in NZ - part 1: Grinding Gear Games

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Media Type: 

Sponsored by Primo, Gameplanet's new video series looks at videogame development in New Zealand. How can aspiring developers get into the industry? How do you start a game studio in NZ? How do you get funding? Seeking answers, we went over to Titirangi to speak with Grinding Gear Games, who are working hard on their upcoming free-to-play action RPG, Path of Exile.