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Keywords Australia comprises of Tantalus Media, Wicked Workshop, and Liquid Development. Our studios are located in Melbourne, Adelaide and Brisbane.
Together form part of the global Keywords Studios group with over 70+ Studios and 12000+ Employees. We are one of the leading providers of technical services to the video games industry working with the large majority of AAA Publishers.
Working with Keywords Australia provides people the opportunity to work across a wide range of challenging projects, genres, and publishers. You'll also work alongside some of Australia's best in the industry. With global backing we are also able to provide a more secure and stable work environment
Whether you are an Artist, Designer, Producer, Engineer, QA, Animator, we are interested in speaking with you about current and future opportunities. Whether you like to work fully remote, completely in the office or a mix of both, we are flexible to individual needs and requirements.
Founded in 2001, Wicked Workshop is a leading game developer based in Melbourne, Australia.
With a long history of technical excellence and a passion for art and game design, the team continue to deliver at the highest level, working with some of the world’s most prominent publishers across both console and PC.
Since acquisition by Keywords Studios in 2021, we've gone through some exciting growth and consolidation and we're now gearing up exclusively for several AAA projects.
Wicked Workshop is part of the Keywords Studios Group alongside Tantalus Media (Vic, SA, Qld) and more recently Liquid Development (Vic) here in Australia.
These positions can be based in Adelaide, Brisbane or Melbourne.
We're looking for several experienced Senior Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.
You will join our growing team of developers and work on building various game features within Wicked Workshop.
Key responsibilities:
- Working closely with producers, game designers and artists to implement game features using C++
- Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
- Staying up to date with new technologies and architectures
- Following Wicked-Workshop standards and best practices
- Assisting and mentoring other programmers in your areas of expertise
Skills, Abilities
- Excellent programming skills in C++ with seven years or more experience
- Unreal Engine, Custom Engine experience
- Excellent problem-solving skills
- Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
- Ability to write clear, maintainable code
- Demonstrated ability to create and deliver to deadlines
- Ability to work as part of a team
- Excellent written and verbal communication skills
- Good interpersonal skills and pleasant personality
- Ability to ramp up quickly with unfamiliar code bases or technical skills.
- A genuine enthusiasm and passion for the games industry
Please note, we are currently only able to consider Australian Citizens, Permanent Residents, and relevant unrestricted work visa holders. This is a hybrid work opportunity based in Melbourne, Victoria. We do not currently offer sponsorship or relocation.