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GCAP19: Alexander Swords - The Forest Paths Method of Narrative Design

Alexander Swords
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Talk: The Forest Paths Method of Narrative Design

Speaker: Alexander Swords

Some paths are found. Some paths are forged. Some travellers want to be led. Others just want to explore.

The Forest Paths Method is about recognising how concepts of drama can be applied as a

theoretical framework, and then wielded as a method to develop narrative design at any part of the design process, on any scale.

This session will be an overview of the method, cover its strengths and weaknesses and then help writers and narrative designers at all levels understand how it may help them. We’ll also cover how this method can be used to recognise narrative design patterns common across genres and game types, and how this might provide a shorthand for development in the future.

Game Connect Asia Pacific 2019: Lighting The Way

Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.

Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.

Video courtesy of GCAP and the Game Developers' Association of Australia.