Talk: Indigenous Culture in Video Games
Speaker: Phoebe Watson
The sensitive presentation of culture in video games is a relatively new concept to the medium. It has continually been able to reach wider audiences over the years. With this ability to create and share stories and experiences, we can make a seriously positive impact.
In this talk, Phoebe will speak to her experiences working with the Indigenous community in videogames and the processes that were taken to involve them in the production of Chaos Tavern by DragonBear Studios. Following, she will express her opinion on the importance of including Indigenous culture into videogames; Highlighting how it can preserve one of the oldest living cultures on the planet and aid in closing the gap between non-Indigenous and Indigenous people.
Game Connect Asia Pacific 2019: Lighting The Way
Game Connect Asia Pacific is Australia's premier games development conference and a part of Melbourne International Games Week.
Situated in Melbourne, Australia during October, GCAP is world-renowned for its talks, collaboration, expression, networking and inclusive environment.
Video courtesy of GCAP and the Game Developers' Association of Australia.