We need a specialist game-developer to use their extensive experience with the Unreal Engine 4 (UE4) game engine to join us in reaching the next level of realism, immersion and scalability for the next generation of robotic and AI systems.
A strong desire to apply your core game development skills to real-world robotics is key.
Develop software for the training of robotic and machine learning systems through realistic simulation.
Liaise with collaborative partners to develop frameworks for next-generation autonomy, simulation and control.
Work in a team to build an architecture for embedded autonomy – allowing robots to imagine their own environments through embedded simulation.
C++/Python (3+ years)
Physically based rendering (2+ years)
Unreal Engine 4 plugins (1+ years)
Preferred Additional Experiences
Fluency with Linux Operating Systems
Physics Engine programming
Photo-realistic real-time rendering
ARM architecture embedded systems
Familiarity with Blender/BGE
What we can offer…
This is a full-time job, with the potential to work on a problem that isn’t going to be solved overnight.
You will be working with cutting-edge technology, to give intelligence to flying cars, high-speed off-road vehicles and teams of underwater drones that are digital twins of real-world platforms currently in development.
Please note that due to the nature of Mission Systems work, Australian citizenship is required, in addition to the ability to obtain a security clearance.