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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • When: Sunday 21, July from 7pm Where: Transit Cocktail Lounge, Federation Square (above Transport Bar) IGDA Melbourne are organising an awesome event to cap off PAX Australia called the Melbourne Mega Dev Party Post PAX Party. They've secured the Transit Cocktail Lounge which overlooks Federation Square, so you're in for a great evening to wind down after PAX Aus. Book your tickets as soon as possible to take advantage of the early bird offer! All game developers and their sector friends are…
  • Congratulations are in order to Joshua McGrath for taking out the top position in this year's Quantas Spirit of Youth Awards (SOYA) in the interactive gaming category. It's the second year running for SOYA and this unique award, and apart from the prestige of winning such a title, Joshua has been given the opportunity of a role in Soap Creative's Los Angeles office. From SOYA... Joshua’s background in creative writing, musical acoustics and Computer Science helps inform the development of his…
  • Prolific New Zealand-based games publisher, PikPok, has hit a huge milestone with their gorgeous zombie-themed endless runner and original I.P, Into the Dead, by surpassing a staggering 10 million downloads since they launched it for iPhone, iPad, iPod touch, and Android five months ago. Into the Dead joins Flick Kick Football as two titles by PikPok that have passed the 10 million download mark. The Flick Kick series of games by PikPok, which includes Flick Kick Field Goal and Flick Kick Rugby…
  • PAX Australia have announced the games they've chosen for the inaugural PAX Aus Indie Showcase. A select panel of gaming industry peers had the daunting task of sifting through and choosing just six from the sixty independently made Australian and New Zealand games that were submitted for the showcase which will be big part of the sold-out PAX Australia gaming festival in July. The developers of these games will also be taking part of a special panel at PAX AUS for a round-table discussion on…
  • Flashback is a Sydney event which started back in 2011 and with each year passing seems to be getting bigger and bigger. It takes place on the Queen's birthday long weekend (Saturday, Sunday, Monday) 24 hours non stop event and provides realtime programming, graphics, music, hardware hacks, animation competitions for all platforms, such as the commodore c64, commodore Amiga, console, and PC, This year we will have on show case workshops and a retro museum with classic computers from the…
  • When: 30 May, 9pm - 10pm Where: Museum of Contemporary Art Australia, (MCA Forum (Harbourside)) As part of the 'Making of' series in this year's Vivid Sydney festival, Bubble Gum Interactive will be having a special a one hour panel on the making of their free iOS/Android mobile game, JetPack Jinx. The Sydney startup who are also responsible for the virtual world MMOG, Space Heroes, will have their producer, developer, artists and community manager at hand to talk about the entire process of…
  • Dead On Arrival by N3V games was released for iOS and Android in 2011, and the Brisbane-based developer is currently putting the finishing touches on the sequel for their twin stick zombie shooter/horror action mobile game. Dead On Arrival 2 looks amazing and you can already see from the trailer below that it's taken a huge leap further in the visuals department. If the trailer has piqued your interests then you have a chance to try out DOA before actual release. N3V games have just opened beta…
  • As applications to the Games Enterprise program of the Australian Interactive Fund closes today, Screen Australia have announced two new Games industry experts to the games program assessment committee which already includes Screen Australia’s Investment Managers Mike Cowap and Justin Halliday. The committee will be looking through the applications received and working to decide which applicants will be allocated up to $1 million of funding over the next three years. The new members of the…
  • Crabitron, an iPad game by Adelaide developer, Two Lives Left, has finally been released after two years of spare-time development! In it, you control two claws of a giant enemy crab to crush or shoot a whole variety of vehicles travelling across the screen, and take part in the occasional boss fight as well. The game looks like a whole lot of fun, and the controls where you can move and clamp each of the claws is certainly unique (the fruit born from the idea the developers had of making a…