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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • A redraw I did of one of my old pencil sketches from years ago. One of my original steampunk characters.
  • A quick pixel doodle I did on my lunch break. I have an animated version I may upload sometime in the future.
  • At little project I did to design a skin that would fit in the game Ring of Elysium over their character Bradley. I wanted him to feel more like a firefighter than a soldier while also adhering to the games current skin restrictions.
  • Here's a more final look at the trolls you'd encounter. A tribal race that lives along the marshlands collecting anything that happens to wash up. Dead or alive it doesn't care, it'll keep it (or you) all the same.
  • This year’s GCAP theme, Lighting the Way draws on the age-old symbolism of a light to guide us home through turbulent waters. There are undeniable risks and submerged dangers in the pursuit of game development, but the steady light from the lighthouse reminds us that it’s always possible to find a safe harbour. Join us for GCAP 2019 as we explore this concept, working together to find the best way forward for our industry. Now in its 14th year, GCAP remains a community-based…
  • Abandoned Fremantle (Perth) concept art inspired by TLOU