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  • Posted by Koda Landers
    Another VTuber project from earlier this year, this was a personal project where my goal was to learn applying realistic face tracking to a non human character.
  • Posted by Koda Landers
    This was a commissioned project of a Twilight Princess inspired 3D VTubing avatar. My first time creating a VTuber, so I learnt a lot and enjoyed bringing the character to life!
  • Posted by Koda Landers
    Recently completed VTuber commission of a cute little Jerboa Knight! Was a pleasure to work on such a fun character and I learnt a couple of new things about stylized shaders and rendering along the way. 
  • Hi Chris, can you tell us what your role is at Fraktalvoid and what aspects of the game were you directly involved with for your new game, Speed Blazers? Chris: I am the director and owner of Fraktalvoid. I was basically involved in most aspects in the development of Speed Blazers. I was the game designer, art director, 3D artist, concept artist, cinematics, producer, marketer and a bunch of other things to help realise Speed Blazers. Fraktalvoid is generally more well known as a company that…
  • Hey kids, do you like adventure games? Australian comedian, John Robertson, appears in a humorously written and well performed "choose your own adventure" video series on youtube called The Dark Room, which is an oddly reminiscent throwback to the golden era of text adventure games. Some of you more crustier gamers would have experienced the limitations of early text adventure games where a small range of possibilities were available and you'd receive some rather odd responses to your queries…
  • Scott Lloyd Shelly from Brisbane audio service, Resonance array, is currently holding an IAMA community question thread on Reddit.com. The extremely talented composer has worked on projects like Bouncer Boot Out by fellow Brisbane indie developer, 5th World Media, but he's perhaps most well known for producing the soundtrack to the extremely popular indie game, Terraria. When asked about how he got involved with Terraria, he answered... Hi - glad you like the music - ReLogic would have to make…
  • Electronic Arts have announced Mass Effect Infiltrator for mobile iOS devices, describing it as a companion to their upcoming and highly anticipated game, Mass Effect 3. From EA's the press release... "Take the all-out galactic war in Mass Effect 3 on-the-go with Infiltrator, a fully-featured iOS third-person shooter showcasing stunning graphics and authentic weapons and powers from the Mass Effect series." "Inspired by the deep and immersive Mass Effect 3 universe, in Infiltrator players will…
  • VENUE Museum of Sydney, Phillip and Bridge Street Wednesday, February 15, 2012 from 3:00 PM to 5:00 PM (GMT+1000) Speakers Leni Mayo, Founding Investor, 99designs Shainiel Deo, CEO, Halfbrick Simon Goodrich, Co-Founder Portable Never has it been easier to come up with an innovative product idea and deliver it to the world. This February, Portable is proud to present Product Design 2012. In a two hour salon style presentation we will be exploring the complexities of conceiving, designing,…
  • When: Tuesday, 14 February 2012, 7pm until 10pm Where: Bank Hotel - Newtown 324 King St, Newtown, nsw 2040 (from the IGDA Sydney event page) Dan Graf is leaving us for a season to follow his dream at Halfbrick... The glow of Game Jam is fading... A summer of game design flings draws to a close... But there are far too many games to be made to waste time mourning the prototype that got away! Join us for a drink, meet other local devs and wish a fond farewell to the man who made IGDA Sydney a…
  • PALGN, an Australian based gaming news / community website established in 2003 is apparently in the shitter. A lack of transparency, communication, and any real action from PALGN's new owner to fix the site's long standing technical problems has meant that PALGN's passionate team of volunteer editors have walked off, never to return. There will be no more articles, news updates, or reviews from them after Friday (today), and it's a damn shame because it shouldn't have ended this way. While I'…
  • Putting Australia and New Zealand are on the global serious games map Simulation Australia and the Serious Games Consultancy, in association with the International Serious Games Showcase & Challenge present the inaugural SimTecT Serious Games Showcase & Challenge – Australia & New Zealand at SimTecT 2012 Dates 27/01/2012 - We will begin accepting entries for submission. 30/03/2012 - All entries must be entered by this time. 01/05/2012 - Finalists will be notified via e-mail. 20/06/…
  • personal work w/Photoshop
  • When: Tuesday 21 February from 6pm Where: The Order of Melbourne Melbourne's Gobal Game Jam this year was a phenomenal success. Over 100 developers participated for the Global Game Jam in Melbourne, making it one of the largest sites taking part in the annual world wide event. Melbourne's GGJ received great support by some fantastic folks from the Melbourne games development scene and managed to garner some media attention and publicity to boot. Of course, the result of such a huge amount of…