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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Bleeding Heart Gallery are excited to present a family fun day of retro gaming during the upcoming school holidays, as part of ‘Emulator: a classic gaming event’. The event will showcase a range of playable arcade machines from 1978 -1986, with titles like Donkey Kong, Pac-Man and Space Invaders. Game On / Brisbane IGDA Pre 48hr PANEL Venue: The Bleeding Heart Gallery, 166 Ann St Brisbane Time: Sept 22nd, 6pm - 7pm We are calling on some of our honoured 48hr challenge judges and representatives…
  • Team Bondi's reported liquidation and assets sell-off is coming to pass. Smartcompany.com.au has noticed documents filed with the Australian Securities and Investments Commission on August 30 that joint administrators, Riad Tayeh and David Solomons of de Vries Tayeh, were appointed for the Sydney games development studio with a creditor's meeting taking place tomorrow. With the Develop report in early August that Team Bondi's assets were to be sold off to KMM Games and Team Bondi staff given…
  • Well, I guess you had to be fairly quick to see this. Not long after word had spread that there was a 1 minute and 20 second long video showing off some animation from THQ Studio Australia's The Avengers game was up on the internets, Marvel Entertainment stepped in and pulled it offline. The footage apparently showed off Thor, Captain America and Hawkeye in action and was uploaded as an animation showcase by a former senior animator from the Brisbane studio. The content was initially spotted at…
  • What happens after graduation is the likely pretty high on the concern list for most local students currently studying games development. With all the news of studio closures and massive staff lay-offs in recent years, it's hard to feel even a little bit optimistic about chances of employment in any of the commercial studios remaining in the local games industry. It was a discussion with one student hopeful over portfolio advice during Freeplay that has inspired accomplished sound designer and…
  • Journalist, Andrew McMillen, has written a feature for GameSpot AU on the current state of the games industry, concentrating specifically on the once flourishing Brisbane sector. Brisbane has seen a spate of big studio closures in recent years, from Fuzzy Eyes Studio, Auran, Pandemic Studios, Krome Studios, THQ Studio Australia, and the soon-to-be-shuttered KMM Games Brisbane. It's been somewhat devastating for the sunshine state which at one stage was battling Melbourne for the title of "game…
  • Emulator will celebrate the importance that classic gaming (including 8 & 16 bit consoles and arcade machines) has brought to a generation of gamers. The event will also look to promote the gaming industry in Australia as well as connecting these developers to gamers. Furthermore the whole event will raise money for Starlight Foundation! There's only three weeks to go until Emulator 2011. Here are the latest updates! Indie Games Showcase We are looking for independent game designers and…
  • So, a guy named Adam posted his friend's latest Starcraft fan-art work onto social news website, Reddit, as well as Kotaku, and it seems a whole lot of fresh new eyes are checking out some of the incredible 3D work by this talented Brisbane-based artist, Mike Andrew Nash. Adam has weighed in on how much he is in awe of Mike's effort on this latest piece... What made this piece so impressive for me was that he managed to achieve a level of detail and polish that you usually only see from film…
  • We are looking right now for an expert character modeler, rigger and animator to help us out for a few weeks. You will be working with a world famous character designer to bring his designs to life. You could be awesome at all of these skills or just one. We want awesome at something, not OK at everything. We are happy to work with more than one person so if you’re a specialist that’s great Requirements: Can provide us with a reel/portfolio Extraordinary modeling and rigging abilities Awesome…
  • When: 13th September. 6:30pm - 10pm Where: Thousand Pound Bend (from the Facebook event page) Hello space cadets. This space is dedicated to the creative game devs out there. It's playtime soon and you can help shape it by telling us what your favourite elements of play are. There will be booze, by the looks of it lots of you, and we're still working on integrating bacon. Influence our igdam world by commenting at the Facebook event page!