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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • so, a lot of game content is data driven nowdays. xml is good, and human readable. it also has a concept of schemas. Now have game content driven in xml and schemas used to validate, so pretty much have enough information from the schemas to make a generic visual editor for xml documents. and voila, i have the first generation of game data editors for my game.... first c# wpf app, pretty nice tech to work with, at least quite to develop .c# feels halfway between c++ and python, each of which i…
  • We knew it was in development, and we knew that it was going multi-platform, but the latest e3 press release from THQ on Blue Tongue Entertainment's de Blob sequel officially confirms it, and promises a whole lot more in the process. de Blob 2: The Underground will make its first appearance on the PS3 and XBox 360 console along with the Wii and Nintendo DS, and one wonders what the Melbourne games developer will be able to achieve with all the extra power on the more capable consoles. The press…
  • Perth, Western Australia (June 14, 2010) - Black Lab Games is pleased to announce that its new tactical battle game, Star Hammer Tactics, is now available for the Xbox 360 via the Xbox LIVE Marketplace. Strike Group Commanders are urgently needed to command the forces of the Novus Space Navy as they defend the planet Novus from the dangerous and mysterious alien race known as the Nautilids. Star Hammer Tactics is an easy-to-learn game of tactical battles. Deploy your forces, engage your enemy…
  • Jumbuck Entertainment is a company that perhaps isn't as well associated as many others to the local games development industry, but that may be about to change. The digital media company based in Melbourne specialises in selling digital downloads primarily to the U.S and British markets, and they're about to launch a new program call "Launchpad". The initiative is aimed at funding local startups for the development of new apps, with the hopes of commercialising the results as well as spurring…
  • I'm catching up on the news I've been meaning to post since I was away last week, so apologies in advance if you've heard (and I'm sure most of you have) of the following news items I will be posting tonight. A big congratulations must go to Firemint for scoring yet more awards for their immensely successful titles, Flight Control and Real Racing, this time at the Apple Worldwide Developers Conference 2010, held just last week. They've received two very prestigious awards from Apple themselves…
  • Be sure to tune your TV sets (or simply select the right channel on your remote) tonight to ABC2 at 8:30pm because Andrew from Brawsome will be talking and showcasing his swash buckling graphic point-and-click adventure game, Jolly Rover, on everybody' favourite local games show, Good Game!! In case you might have missed the news, Jolly Rover made its release date last week and is available for download on a whole variety of digital distribution systems, including: The Jolly Rover website: http…
  • *** THIS POSITION IS CLOSED *** Blue Tongue Entertainment seeks a high-calibre Senior Character Artist to bring their talents to an unannounced fighting title featuring a high-profile brand on PS3, Xbox 360 and Wii. The successful applicant will become part of a team of artists creating vibrant and memorable characters for use in a game where character is central to the experience. Blue Tongue Entertainment was founded in October 1995, and became a part of THQ in 2004. Based on St Kilda Road…
  • ZBrush® is a robust digital sculpting tool that allows artists to create digital paintings and incredibly detailed digital sculptures. The models and textures created within ZBrush® can be exported to a variety of applications for use in the film industry, game industry or 3d rapid prototype sculpting. This course is aimed at getting artists, 3d artists and designers started with an eye to sculpting models. Artists will explore unique workflows, which will allow them to work in a natural and…
  • Had a break from learning c# by making a new player model, britanny of gold digger. Model, basic texture, animation in 3 days (less actually, time also spent rewriting bone spring code (to get tail to work well), like 2 days plus one recovery day, so yeah, the texture is very first pass...) also fixed physics frame rate (physics was clamping without me knowing) which ment i could fix the jump heights found a great new workflow which takes the time to get animations into ogre from 5min to 30sec…
  • Date: Saturday, July 3, 2010 Time: 10:00am - 4:00pm Location: AIE Sydney Campus - Level 2, Wentworth Park Grandstand Street: Wattle Street City/Town: Ultimo, Australia IGDA Syd and AIE are teaming up to host GAME DAY. http://www.aie.edu.au/sydney/index.php A fun, informal networking & social event - a day of workshops, team-building activities & design challenges for gamers & game design enthusiasts of all shapes & sizes, from pros to newbies and everyone inbetween. - Guest…