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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • (Hi, this is a repost of the call for volunteers and helpers for Freeplay 2010 by the Freeplay organisers!! If you're interested in helping out as a volunteer, a speaker, or want to be involved in the indie exhibition, please contact the Freeplay folks at the details within the following message!) Hello, We're working hard on putting together Freeplay 2010, and one of the best things about that is the opportunity to meet brilliant people who take part as speakers, volunteers, or by showcasing…
  • It’s been a while since I’ve written a blog on what I’ve been up to. Mostly because I’ve been quite busy with all sorts of work. Thankfully the outcome of which is that I now have quite a deal of things to write about. First to talk about are my efforts to materialize an indie game studio and to shape it into being an entity that is considered professional and not in fact an unemployed designers idea to create a job for himself. For the last 6 weeks I’ve been attending a small business program…
  • Australian based games development studio Trickstar Games has acquired the casual game developer Sector3 Games. Sector 3 will assist Trickstar Games to broaden its business model into the lucrative casual and online games market. "With this strategic acquisition we are bringing an extremely talented new game studio into the Trickstar Games family. We have aggressive plans to expand our social gaming footprint and the addition of Sector3 and its established games will significantly expand…
  • For those who may have not noticed, I've been working on sprucing up the media section on tsumea so it's a lot more useful and easier to use than before, and there's some extra functionality in the backend which will grab local dev related content as well. All the latest youTube members we've subscribed to from our own channel are checked regularly for new videos, and if any are found, they're automatically added to our media section and our front page. Whether you're a one man indie or a…
  • The Voxel Agents have popped onto tsumea to let us know that they've released the powerpoint slides of their IGDA Melbourne presentation held just two weeks ago. If you've missed out, here's your chance to get a brief summary the lessons learnt and the realities this new Melbourne indie start-up experienced during their first year of existence. The summary focuses on the business side of things like how much they invested, income and expenses, and how they approached marketing and production.…
  • Congratulations to Halfbrick Studios for the chart success of their latest release Apple appstore release, Fruit Ninja! The colourful and simply addictive "slice fruit + score points" game made a rapid rise to the top #2 spot in the Aussie appstore charts when it was released last week, and it's currently set to break into the top ten USA appstore charts. It's gathering some great reviews and word of mouth, so here's hoping it lingers around the top of the charts and rakes loads more cash for…