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  • Posted by Jett Sutherland
    renders i made while working on a gamejam with my exits filled with inside jokes and other references
  • Posted by Jett Sutherland
    ive been listening to less than by nine inch nails too much so the music video compelled me to make this
  • Posted by Jett Sutherland
    just some practise to get back into the swing of things modelled in Maya and rendered with Arnold
  • Posted by Jett Sutherland
    im not gonna lie im just trying to fill out my portfolio i love wizards i wanted to do something inspired by like. those weird huge wizard telescopes 
  • Posted by Jett Sutherland
    for my first CGI Environments assignment, i was required to make a stylized low poly outdoor environment 
  • Posted by Jett Sutherland
    3D renders i created to be used in my games project assignment for uni - we made a dating sim taking place at a university 
  • A press release by Brisbane's Krome Studios reveals news on their two current game titles in development, and also of work underway on new titles aimed for the next gen consoles! "Krome Studios, a leading independent developer that is known for creative excellence and technical innovation, is currently developing two video games, "King Arthur" (to be published by Konami Digital Entertainment ? America, division of Konami Digital Entertainment, Inc., and Buena Vista Interactive, a publishing…
  • Anonymous
    Submitted by noreha X-fire version 1.1 released, Top-down/1st person shooter X-fire, was displayed at AGDC 2003 (received runner-up in the unsigned game indie division), and at Freeplay 2004. We received much positive feedback and many suggestions. We have released the latest version, 27/06/2004. The demo is 45 meg, you can get it here: http://www.lphpnl.com/downloads I have also posted in the Sumea forum, it would be great to see what responses we can get... Please give us any feedback…
  • Continuing Support for Digital Media Fund $3 million allocation to Film Victoria's DMF programs Film Victoria is pleased to announce that continued support of the Digital Media Fund (DMF) has been confirmed with a commitment of $3 million for DMF programs and initiatives.In an announcement earlier today, the Minister for Information and Communication Technology, Marsha Thomson stated "We've already had success with work funded through the Digital Media Fund including the production of…
  • A video game programmer has sued the games arm of French media and telecoms company Vivendi Universal (V.N: Quote, Profile, Research) , claiming he and his colleagues were regularly forced to work extra hours and denied overtime pay. The suit, filed Monday in Los Angeles Superior Court, is one of many filed against companies in the state in recent months, as employees seek to be classified as overtime-eligible to obtain compensation for working more than 8 hours a day or 40 hours a week. The…
  • Film Victoria is pleased to announce that continued support of the Digital Media Fund (DMF) has been confirmed with a commitment of $3 million for DMF programs and initiatives. In an announcement earlier today, the Minister for Information and Communication Technology, Marsha Thomson stated "We"ve already had success with work funded through the Digital Media Fund including the production of international award-winning games and short interactive animations. It is also vitally important that…
  • GameDaily.com has an indepth preview of King Arthur, the movie licensed game in production at Krome Studios which was recently announced at E3 this year. The article reveals that the title will have a single player and co-op mode, the choice of 5 different players with various types of weapons and combos, along with an interesting horseback battle mode. Also mentioned is the extent of which Krome Studios is capturing the likeness of the big budget film... "Developer Krome Studios is spending a…
  • Australian product placement agency In Shot and leading Australian mobile applications and games developer Kukan Studio have announced an exciting new content partnership to develop mobile branded games for advertisers. As part of its push towards offering further branded entertainment content opportunities to advertisers, In Shot will work closely with Kukan at the client contact stage to initiate and develop concept ideas into production. ?Mobile branded games provide the first real…
  • Anonymous
    Submitted by James Grant Hay Australian product placement agency In Shot and leading Australian mobile applications and games developer Kukan Studio have announced an exciting new content partnership to develop mobile branded games for advertisers. As part of its push towards offering further branded entertainment content opportunities to advertisers, In Shot will work closely with Kukan at the client contact stage to initiate and develop concept ideas into production. ?Mobile branded games…
  • Gamespy has a preview of Tribes Vengeance, concentrating on the multiplayer side of the game and how it feels compared to previous versions of Tribes.. "...much of the Tribes universe has stayed remained intact, but there have been a significant number of changes. The many tweaks, while minor, will require some re-acclimating for veterans... As developer Irrational Games has said all along, it's trying to make the game more accessible while not losing the core audience; at this stage, it looks…
  • Anonymous
    Submitted by Blue Tongue HR Blue Tongue is now hiring a number of new positions in addition to the ones recently advertised. The positions cover all areas of gaming, but specifically are: Producer (1 available) Project Manager (1 available) Animators (2 available) Texturer/Modeler (1 available Engine Programmer (1 available) Lead Programmer (1 available) Game Programmers (2 available) Game Designer (1 available) Junior Audio Engineer (1 available) To see more information on these jobs,…