A little project that I recently completed to familiarise myself with making game-ready assets using Modo. I had a gap in some freelance work and thought it was now time to finish these off. Realtime/textured assets are rendered in Toolbag, while the highpoly models are rendered in Modo.
Warren Marshall's discord channel and video tutorials were a great help in getting up to speed Modo. W...
Some Marmoset renders of a few props for a scene I'm building in UE4. I wanted to use these little assets to help establish the direction I'd take this personal project in.
A few shots can be found on my Artstaion page, along with a Marmoset 3d view here: https://www.artstation.com/artwork/oObYzB
A Personal project that I built in UE4 based on Games Workshop's 40K universe. More shots can be found on my artstaion page.
80 Level article about the project can be found here: