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  • Things For Humans - Puzzle Level Designer
    Things For Humans
    COMPANY: Things For Humans JOB TITLE:  Puzzle Level Designer JOB TYPE: Full-Time Fixed Term REMUNERATION: $60,000 - $70,000 AUD plus Superannuation LOCATION: ACMI X, Southbank (Victoria, Australia) **Please note that we are unable to accept… Application Deadline:
  • Freelance 3D artist
    Jump Punch Kick
    Jump Punch Kick is a small indie team from Wellington, New Zealand. We are looking for a talented freelance 3D character artist to contribute characters and enemy models to our game Hour of Reckoning — a co-operative top-down shooter for PC. We’re…
  • 3D Item Artist
    Grinding Gear Games
    We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a studio of 165 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of Exile development team. We seek 3D…
  • Senior Animator
    Wicked Witch
    Fresh from our recent acquisition by Keywords Studios Australia, we are scouring the skies across Australia and beyond for the most talented developers to join us!  Wicked Witch Software is a long-established leading video game developer based in…
    Application Deadline:
  • Producer
    Wicked Witch
    Fresh from our recent acquisition by Keywords Studios Australia, we are scouring the skies across Australia and beyond for the most talented Producer to join us!  At Wicked Witch you’ll be part of a culture that celebrates diversity in people and…
    Application Deadline:
  • Senior UI Artist
    Grinding Gear Games
    We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a studio of 165 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of Exile 2 development team. We are…
  • Texture Artist ( Middle ~ Senior)
    Grease Monkey Games
    Title: Mid/Senior texture artist Location: Brunswick (hybrid) Who we are! Grease Monkey Games (Formerly League Of Monkeys) was established in 2013 and consists of over 35 talented artists, developers, designers, marketers, UI / UX and producers…
    Application Deadline:
  • Senior 3D Character Modeller
    Grinding Gear Games
    We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a studio of 165 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of Exile 2 development team. We seek…
  • Senior Producer
    Tantalus Media
    The Tantalus Media business is expanding and are looking to build a team in Adelaide. With several AAA titles from some of the world’s best publishers in the pipeline, we're looking for a Senior Producer who is eager to help us deliver the…
    Application Deadline:
  • Senior Programmer
    Tantalus Media
    The Studio: The Tantalus Media business is expanding and are looking to build a team in Adelaide. With several AAA titles from some of the world’s best publishers in the pipeline, we're looking for a Senior Producer who is eager to help us deliver…
    Application Deadline:

The Latest

The latest journals, news, devlogs

  • Posted by Brandon Tummon
    Just a work in progress sculpt of a bulldog in Zbrush
  • Posted by Lucy Wang
    An environment created for a personal  project. Modelled and textured in Blender.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Lucy Wang
    School work. Modelled in Maya. Textured in Substance Painter. Compiled in Unity.
  • Posted by Rosie Bird
    This was my first character design and model, the brief was to design a character who was a scientist.
  • Posted by Rosie Bird
    For this character design, I was interested in what would happen if I took the devil out of hell and put in the 1970s. This was the result! Painted in Adobe Photoshop    
  • Posted by Ky Lawrence
  • Posted by Morgan Armstrong
  • Posted by Morgan Armstrong
    Spooky boi
  • Posted by Morgan Armstrong
  • Posted by Morgan Armstrong
    Minimalist 2D furniture design
  • Posted by Kir Nuyts
  • Posted by Kir Nuyts
    3D sculpt based on a design by Luigi Lucarelli. Used z-brush, Maya, Blender and Substance Painter.
  • Posted by Brandon Tummon
    Based on the character from the film "The Conjuring 2" directed by James Wan. Triangle count is 12,956 with 4K textures rendered in UE4 with Raytracing.

New Members

  • Hi my name is Joel Royall-West   I am a current studying undergraduate at the Queensland University…
  • Gaming Enforcement Agency Tuesday nights 8PMish AEST/AEDT on https://youtube.com/geekaloud. Be sure…
  • As a passionate game designer and developer, my aim is to create impactful high quality experiences…
  • 3D and 2D Artist
  • My name is Jamie Norton, and I am a skilled designer and I live for sci-fi and Concept Design. I…
  • Graduate Artist from Brisbane , Australia Looking for work as a Character Artist in Queensland or…
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